Call of Duty: Black Ops III

Call of Duty: Black Ops III

Dust II
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Update: 23 Oct, 2016 @ 1:47pm

Lighting:

- Changed Sun direction

- Lowered the brightness a little bit

- Fixed visibility in and outside of tunnels


Collision:

- Fixed collision of 4 Poles ( 2 in T-Spawn and 2 at Long )

Bug-fixes:

- Added barriers at places where you could get out of map and on top of a roof.

Textures:

- Added new normal maps to a few textures
- Updated the surface type and the gloss range
- Fixed a bunch of stretched textures

Terrain:

- Made the terrain from mid to B more flat to make it look more like the terrain from CS:GO.
- Terrain in Pit looks more smooth

Misc:

- Replaced the futuristic truck from mid to b with the original one.
- Added wood doors to top mid.
- Added Prop Hunt Support ( Thanks Haubna )

Update: 20 Oct, 2016 @ 11:03am

- Public Release

- Reworked the lighting

- Fixed some texture issues

Update: 19 Oct, 2016 @ 6:44pm

- Testing