Garry's Mod

Garry's Mod

Industrial Shootout
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Update: 16 Jul, 2018 @ 5:36pm

- Changed Fluorescent flicker on the floodlight to a nicer Flicker A
- Removed an unnecessary brush
- Changed signature to one that isn't garbage
- Nothing else, but I do fear what this level's visleaves look like. Don't show me.

Update: 4 Feb, 2017 @ 9:58pm

- Actually fixed squad spawns
- Fixed the 2nd floor barrier blocked projectiles/bullets

Update: 1 Feb, 2017 @ 5:50pm

- Fixed squad respawns

Update: 1 Feb, 2017 @ 5:34pm

Uploaded the wrong map :V
- Fixed AI liking the player

Update: 1 Feb, 2017 @ 5:19pm

- Changed AI behavior, they're smarter, but may get stuck
- AI can no longer overload, you have to kill enemies for them to respawn!
- Lowered volume of beginning music

Update: 24 Oct, 2016 @ 5:37pm

- Alright THIS TIME I fixed that one squad that wouldn't move (hopefully)
- Moved some brushes so they don't z-fight

Update: 23 Oct, 2016 @ 10:06am

Doors are dumb

Update: 23 Oct, 2016 @ 10:00am

- Connected some walls together
- Changed some credits
- More health
- More trigger_hurts on the ground

Update: 23 Oct, 2016 @ 9:48am

- Actually fixed one of the squads (alert to combat)
- Fixed something
- Probably something else

Update: 23 Oct, 2016 @ 9:30am

Actually updated the map woops