Call of Duty: Black Ops III

Call of Duty: Black Ops III

Zombie Halloween
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Update: 5 Nov, 2016 @ 12:50pm

Zombie Halloween V1.4

Changelog:

Fixes:

- Some fixes for Soul/EE reward
- M1911 has 8 rounds now
- Garand PAP beefed up
- Fixed umbra issue at church
- Audio volume fixes

Additions:

- Some visual Fxs, small geo changes
- Added Sten / Bootlegger in box
- Added M1927 Thompson in box
- Removed BO3 Stock weapons from box

Known Issues:

- Running the map with Developer options on will cause error spam in log

Update: 3 Nov, 2016 @ 6:52pm

Zombie Halloween V1.3

Changelog:

Fixes:

- Lil Arnies totally fixed now
- Some fixes for Soul collecting
- M1911 + Garand now have PAP Names
- PAP M1911 more powerful

Additions:

- Perk limit now at 7
- Player now starts with M1911
- Wallbuy at start replaced with Bouncing Betty
- Added PPSH in box
- Added HG-40 in box

Update: 2 Nov, 2016 @ 3:05pm

Zombie Halloween V1.2

Changelog:

Fixes:

- Little Arnies are back (with sounds!) will not remove your primary
- Some weapon timers / damage tweaked
- STG44 PAP should finally be fixed
- All PAP weapon custom now have PAP Names
- Some improvements to counter and quest scripts
- Music added for key moments

Update: 1 Nov, 2016 @ 9:51pm

Edited the description for in game

Update: 1 Nov, 2016 @ 9:28pm

Zombie Halloween V1.1

Changelog:

Fixes:

- Trigger hint fixed for first gate past QR
- Debris past the house wont kill you on buy
- Crash at various rounds fixed
- STG44 PAP ammo fixed
- All Magic boxes now working correctly
- Fixed a number of jump exploits
- Tweaks on Alien rounds
- Removed Octobomb (lil' Arnies) as not working correctly
- Adjusted some wallbuy triggers
- Fixed alien spawning outside of map
- Adjusted damage on AK47 / M16
- Lowered / fixed some sounds for weapons
- Fixed reward for EE
- Light flickering issue at gates fixed

Additions:

- Added some new weapons (4)
- Added Zombie/Alien counter (optional at start via trigger on crate)
- Buyable ending now requires main Pumpkin Soul Quest to be completed
- Some visual changes (minor)

Update: 31 Oct, 2016 @ 1:01pm

First Public Release 1.0

Update: 31 Oct, 2016 @ 12:12pm

Internal Secret fixes

Update: 31 Oct, 2016 @ 11:03am

Messin around

Update: 30 Oct, 2016 @ 2:50pm

Initial Closed Alpha