Insurgency

Insurgency

convoy_pvp_day_fix
Showing 1-6 of 6 entries
Update: 26 Apr, 2019 @ 11:18pm

Update: 26 Apr, 2019 @ 11:06pm

Update: 24 Apr, 2019 @ 12:36am

Reduced amount of networked entities from 1739 to 672 :

- removed func_dustmotes
- reduced amount of (useless) spawnpoints
- switched env_sprite to env_sprite_clientside
- switched most of prop_dynamic to prop_static

this way there is less risk to trigger a server crash by reaching entities limit when server is full of players.

Update: 21 Sep, 2018 @ 3:19pm

Update of September 22th 2018 :


- increased Z Clip plane distance
- switched army truck model, previous one was bugged
- optimized lot of static_props fading distance
- opened corridor access in 1st floor of main Building (Bravo capture area), added usable doors.

Update: 13 Sep, 2018 @ 3:15pm

update release September 14th 2018.

some reflecting textures fixed, push mod reworked (capture areas, respawn location and blockzones, some bugged areaportals fixed).

Update: 4 Nov, 2016 @ 5:59pm