Sid Meier's Civilization V

Sid Meier's Civilization V

Papal States (Pius IX)
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Update: 5 Feb, 2015 @ 10:53pm

Update: 5 Feb, 2015 @ 10:44pm

Update: 18 Jan, 2015 @ 11:36pm

Update: 11 Jan, 2015 @ 2:16am

Update: 10 Jan, 2015 @ 9:15pm

Update: 7 Jan, 2015 @ 4:00am

YnAEMP support

Update: 5 Jan, 2015 @ 9:44pm

Update: 28 Dec, 2014 @ 1:31pm

  • Added CulDiv, P&P, Map Labels, R.E.D., Civ IV Traits, Unique Cultural Influence, and Events support
  • Misc code tidying
  • Papal Chapels no longer appear in the Great Works screen if you are not the Pope [SIZE="1"]because you are unworthy :p[/size] (though I see other buildings like from Iceland show up so in the future I'll have to update the Cultural Overview replacement that's standard to fix the showing of these kinds of buildings)
  • Policy/belief changes from Reform and Rules, 9 Ages of Policy, and the Community Patch should now apply to all Chapels, as is the case for vanilla and P&P
  • Slightly increased the cost of Swiss Guards
  • Effects of the Kingdom of God now changed; now grants 2 Disciples and 2 Magistrates, and changes your name to the Kingdom of God. Requires at least 70% religious unity.
  • Reduced the costs of enacting the two decisions
  • Added new alpha icons by Janboruta
  • Fixed an issue where the Swiss Guard could not be purchased with Faith
  • Discples are now purchasable with Faith instead of coming with Great Prophets (as was the very original design)
    [*}Swiss Guard no longer requires Piety policy to purchase (just Civil Service)

Update: 9 Jul, 2014 @ 5:19pm

Fixed an issue where the Disciple could be chosen as a free Great Person

Update: 9 Jul, 2014 @ 7:15am

All Chapels are now affected by policies and beliefs that buff Temples
Fixed an issue where Karyes was spawning in America on TSL