Hearts of Iron IV

Hearts of Iron IV

Total War Mod
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Update: 19 Aug, 2022 @ 12:32am

Update: 12 Aug, 2022 @ 5:38pm

Update: 11 Aug, 2022 @ 12:06am

Update: 8 Aug, 2022 @ 2:28pm

Update is out, rough changelog: Updated the Wehrmacht branch in the German focus tree.
Added new branch about occupation in German focus tree.
Added new events regarding devastation of Poland.
Fixed air modifiers in air doctrines, the ones that are not working were replaced.
Fixed all issues marked with thumbs up in bug reports channel on discord.
3 new loading screens.
Fixed inconsistent stats german light SPGs stats (pz2 vs czech)
Nerfed Heavy TD armor by 5%.
Fixed some equipment archetype names.
Lowered AI ship building bonuses, optimization is better now.
New chinese warlord advisors/generals(WIP)
Added Mountaineer genius advisor to germany.
Made artillery, tanks and airplanes about 5% more expensive, other basic equipment 2% more expensive.
Lowered resistance growth rate by 10%.
Nerfed best of the best naval academy.
Synth oil refinery techs no longer gives construction speed in 1940, replaced with extraction bonuses. (note that bonuses were lowered, so overall you wont get more)
Hopefully fixed broken ai strategy for allies to be careful in danish belts/batic sea.
Fixed AI denying fate of Bulgaria request, will now chose to join faction most likely.

Update: 28 Jul, 2022 @ 4:09pm

Rough Changelog:

-Tweaked map graphics, can now run on direct x 11 without the glitching. (removed the special wonder buildings)
-Reset ship role icons to vanilla, didnt really like the ones we used. (suggestions?)
-Implemented auto-design button for submarine and destroyer hull in ship designer.
-Increased on-map ship speed and troop transport speed a bit. (mainly to help the AI)
-Started working on occupation focuses/decisions for Germany to make occupation of europe more engaging, some new focuses,events and better starting compliance values. (more to come!)
-Increased unpierceable armor deflection rate from 30% to 33%.
-Lowered ship torpedo damage by 12%.

Update: 22 Jul, 2022 @ 4:38pm

-Occupation law changes:
-->Made resistance law foreign civilian give -10 instead of -7 resistance target but now gives -5% factories and resources.
-->Resistance laws harsh quotas and martial law give -33 instead of -30 resistance target.

-Bugfixes

Update: 16 Jul, 2022 @ 12:30am

-Nerfed heavy AA piercing by 10%. Nerfed med assault guns: -15% hard attack, -10% breakthrough, -20% defense, -10% piercing

Update: 14 Jul, 2022 @ 12:56am

For a an overview of changelogs for updates past and upcoming changes:
https://docs.google.com/document/d/1zrrv7-MEZWnpovO4MH9_jeNC8WW5kaKFK7VfPTIfXbI/edit?usp=sharing


Improvements & additions:

-Changed difficulty settings upon popular request:

→In general reduced AI:
-Supply grace on all levels of difficulty
-Supply consumption reduction on the first 3 levels.
-Fuel Consumption reduction first 2 levels.
-Other smaller changes to first 2 levels.

→Very Easy/Recruit will now basically give players an edge, while Easy/Civilian will basically even things out between AI & the players.
-As far as is reasonable and still giving the AI a basis to compensate where it is not competent.


AI improvements

-Further work on getting AI to make more Screens/detection fleets so that they can/will use patrol mission more.

-ENG: intel ops against Vichy Improvements
-ENG: changed construction priorities in late gamer more towards MIC instead of Dockyards

-USA: Should be maintaining more troops in the Pacific theatre and the UK & should focus more on naval invasions.
-USA: AI now gets a boost to production efficiency to mimic realistic production capacity.
-USA: Improved AI templates.

Stat Change
-Changed IC & stats for some planes.

Smaller additions:

-Further changes to supply in North Africa
-Removed St. Pierre & Miquelon State (FRA sta near Newfoundland)
-Tried to make Free France get Central & Western Africa before operation Torch/Annexation of Vichy more often.

Fixes
-Optimised GER special Forces Cap increases from SS units.

Update: 13 Jul, 2022 @ 4:01pm

Update: 5 Jul, 2022 @ 6:33am