Insurgency

Insurgency

szepezd_b3_coopv1_2
Showing 1-4 of 4 entries
Update: 9 Dec, 2016 @ 10:50am

-Fixed outpost resupply

Update: 8 Dec, 2016 @ 12:47am

-Updated foliage block LOS on certain foliage that bots seem to shoot through
-Removed block bullets window on starting point for security
-Removed some foliage here and there
-Added a clip brush to where bots were known to fall under map.

Update: 7 Dec, 2016 @ 12:12am

-Raised ceiling of tunnel and added bot spawns inside
-Removed window blocks on finale point (this was a pvp precaution for spawn killing I assume)
-Added hurt trigger at bottom of map to kill any bots that fall through map.
-Raised some ins_spawnpoints above ground a bit to mitigate spawning under map.
-Updated tunnel nav mesh to reflect changes.

Update: 6 Dec, 2016 @ 9:44am