Garry's Mod

Garry's Mod

Baikonur Frontlines
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Update: 18 Dec, 2016 @ 7:19pm

AI NODE UPDATE [/b]

AI nodes have been added to the map for NPC battles, this will allow ai to run from one side of the map to the other, this should be fully functional from one side of the map to the other - the edges of the map however may not work but isn't required.

The bunkers have been detailed a little more with some external details and a change of texture to match the map, this also includes the ruins around the map.

The map has been slightly more optimised allowing better fps inside the trenches but more optimisating will be happening soon to help gain the best performance possible.


Thank you for reading this changelog
- RaptorSKA

Update: 13 Dec, 2016 @ 10:01pm