Reassembly

Reassembly

ExtraReassembly
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Update: 29 May, 2017 @ 1:45am

Add a folder, Original-P in \Help&Assembly\Assembly:
Original-P is a folder which contains all compatible modal files. Using it and the P limit will be set to the level of original geme. Using Way: Replace all files in the mod folder with all these files( blocks.lua, cvars.txt and regions.lua).

Update: 19 May, 2017 @ 5:29am

A little change towards shaders.lua:
I found that not all computers have the same effect of the render, and they have different way to process data overflow. So I try to set all data of shaders.lua in control to avoid making any bugs in different computers.
Great thanks to @fgdfgfthgr and @HelloByBy, who helped me test the bugs of the shaders.lua.

Update: 16 May, 2017 @ 3:01am

Optimized the algorithm of shaders.lua file greatly, and improve the operational efficiency.
Modified the special effects of background stars, and now there will be some very bright stars;
Increased the transparency of the shield;
Modified the explosion effects, and now the explosion has stronger sense of three-dimensional;

Update: 4 May, 2017 @ 7:15am

Optimized the algorithm of shaders.lua file greatly, and improve the operational efficiency.

Update: 30 Apr, 2017 @ 7:03am

Add a replaceable regions.
regions-Picsay.lua is a very easy modal region file, and you can complete the game process quickly.

Update: 24 Apr, 2017 @ 1:31am

Some small changes:
Restored the color of the hull;
Added some special particle effects.

Update: 22 Apr, 2017 @ 8:06am

Now, there are 7 different kinds of render effect in the folder "Help&Assembly\Assembly\3.CustomShaders", and you can chose which effect to use.
Now ExtraReassembly use shaders_HDR.lua as default render effect. The render effect of last version is shaders_Standard.lua.
(a)shaders_HDR&Mask.lua is HDR render effect with mask.
(b)shaders_HDR.lua is HDR render effect with mask, which has great game performance.
(c)shaders_Original.lua is a render effect of original game.
(d)shaders_Original_Debug.lua is a render effect of original game, which without bugs.
(e)shaders_Relief.lua is relief render effect, which just for fun.
(f)shaders_Standard.lua is the standard rendering effect, the color of which is softer.
(g)shaders_VintagePhotos.lua is low saturation rendering effect, just for fun.
Using Way: Change its name to shaders.lua and replace it with the same-name file (shaders.lua) under the folder of ExtraReassembly.

Update: 21 Apr, 2017 @ 3:46am

This update has designed a new particle rendering effect:
Now the display of the screen has a higher saturation but lower lightness;
Background stars become smaller, but higher brightness;
The color of the resource package becomes blue;
The shells and lasers with high damage are brighter, but less saturated;
The length of the propeller tail flame bacome shorter.
The explosion whose radius over 60 will have a unique shock wave effect;
And there are some details on the changes.
In general, this update makes the display of screen more expressive and more colorful.

Update: 14 Apr, 2017 @ 3:48am

Reduced the density of buildings in the regions of Mojo, and also, added some green plants.

Update: 13 Apr, 2017 @ 5:29am

Rebalanced all factions' blocks, and now all of the them need P to build;
The limit of the P value goes to 12500P;
When you start a new game, you will have 500 P and 1200 C to update your spaceship;
When you occupy a space station or defeat an agent, you will get more C value than before;
Increase the difficulty of resource storage a little;
Resetted the initial spacecraft of Suiren;
Enhanced the accuracy of the blocks of Linker, and now it will no longer to display cracks when linking blocks;
Modified some errors of the previous version, such as removing the thrusters of Suiren's mothership and so on;
Change the difficulty of regions to easy level, because I can't cross the normal level.
Balance content:
In general, the Butterfly, Mystery and Linker are nerfed; the Suiren, Immortal and Linker are buffed.
Increased the power of all missiles and UAVs, and now they even can be used as the main battle weapons;
The function of hulls and armors have a clear distinction now;
Increased the P value of thrusters and armors greatly.