Reassembly

Reassembly

ExtraReassembly
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Update: 24 Mar, 2017 @ 4:50am

Update: 24 Mar, 2017 @ 2:36am

This update mainly modified the regions of original factions, which increased their threatening:
Add 24 Red spaceships, 10 of which are made by 呵呵SODU, and 13 of which are made by 新春肉腹;
Add 17 Farmer spacechips, 10 of which are made by 5438hh318;
Add 12 Bee spaceships, which are made by Cothurnus;
Add 13 Terran spaceships;
Add 9 Sentinel spaceships;
And there are some others update:
Modified the effect of post processing, and now the color of the laser and shells has a lower saturation;
The background music of the start menu is changed to the original music;
Fixed a bug about the mystery's weapon.

Update: 17 Mar, 2017 @ 6:05am

This update is mainly made in the innovation of gameplay.
Replacement mod's preview picture - now the picture includes all original and extra factions' spaceships.
Increase the difficulty classification, and now the game is divided into three level.
You can read "Readme(English).txt" in the folder "Help&Assembly" to understand how to adjust these levels.
·Easy level: in this level, you can experience the contents of this mod very quickly and conveniently;
·Normal level: default level of this mod, which is filled with gameplay and challenges. It's suitable for the players who have some original game experience;
·Difficulty difficulty: be extremely careful if you don't want to rerererereassemble your spaceships. It is provided to these experienced players who want to challenge their limits.
Add 6 spaceships for Mystery, 32 spaceships for original factions. And the number of original regions is increased now.
There are 11 spaceships designed by the @幻影摩羯005 (Baidu ID). Very grateful to him to provide this beautiful and powerful fleet.
In addition, in order to facilitate one to adjustment levels conveniently, I will upload the files of easy and difficulty levels as steam mods.

Update: 11 Mar, 2017 @ 6:51pm

Redesigned the function curve of particle brightness;
Original:f(x)=x,(0<x<0.12)|f(x)=0.75x+0.03,(0.12<x<0.8)|f(x)=0.6ln(e*x/0.8)+0.03,(0.8<x<1)
Current: f(x)=2.1*sqrt(x+1)-2.1
On the whole slightly increased the brightness of particle rendering;
The mod's help document moves to the HelpDocs folder;
Added additional components in the module file. Currently it contains a compatible version of the regions.lua and a font library file.

Update: 11 Mar, 2017 @ 2:12am

I have to admit that the display of sky is very faild in the last updated.
This update make many changes:
Rereset the display of background sky, and now every stars have their own color.
Change the brightness curve of the particle, and now the light of laser and thruster will be softer (darker).
Change the rendering effect of the resource package, and now these packages will change their color.
Now the particle effect display will be more gentle.
I think the light effect is still not ideal in the current version, if there are any suggestions in this regard, please leave a message.

Update: 8 Mar, 2017 @ 5:14am

Update: 3 Mar, 2017 @ 3:25am

Add a new background music;
Add one new language, traditional Chinese.

Update: 26 Feb, 2017 @ 4:04am

Fixed some minor mistakes;
Fixed the error reporting in mod menu of the game, which display that Extra Reassembly has 9 mistakes.

Update: 26 Feb, 2017 @ 2:03am

2/26/2017 update:
Add a faction, Linker.
Faction ID: 20011,
The number of this faction's blueprints are currently 36, 31 of which are submitted by other designers. Thanks a lot for @Cothurnus (BaiduID), @ [NPC] (SteamID), @新春肉腹 (SteamID) and @Sbilities (SteamID), who design the fleet of the Linker. Above the rankings is in no particular order.

Update: 19 Feb, 2017 @ 6:25am

This update added an unfinished faction: the Linker.
Linker has 4 sizes of blocks, whose length is of 1: 1.414: 2: 2.828. It's a very special number - the hypotenuse of the isosceles triangle can be completely docked with the square block.
The Linker is good at modular cannons ,missiles and UAVs. Different from the original version, Tinker, Linker's modular cannons only have 1 to 2 slots, you can insert the corresponding module to adjust their parameters. It's very flexible and changeable.
If there is no accident, this faction will be the last faction of the Extra Reassembly. Here, I hope to complete this mod whit all people who have been guiding, helping, supporting me and who share so much fun with me. So I'm collecting the blueprints of this faction, and they will form the fleets of the Linker! If the blueprints is used, I will keep the name and color of the spaceships, and record your name on the blueprints.
The blueprint has the following simple requirements:
The P value of the spaceships is less than 10000;
As the system spaceships, they are better not too powerful.
The solicitation will continue from the release date to February 26, when I will update the complete design of this faction. Looking forward to your blueprints very much, please send the files to silver-frost@msn.com, this is my e-mail.