Hearts of Iron IV

Hearts of Iron IV

The Road to 56
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Update: 8 Mar, 2018 @ 8:51am

Hello! Greetings! It's so nice to see you here again, after all this time. It's been a while! How have you been?

Here in modland, there are some changes we have to talk about. The 1.5 / Waking The Penguin content from Paradox has come to pass, as foretold in the ancient forum posts. It changes quite a lot of the game, and in good ways. It also reaves an unholy swath through the unsuspecting masses of citizen uploads. It's the digital apocalypse, from which few mods will survive.

Using an arcane ritual that involved an unpronouncable language, my own life force, some duct tape, and a highly motivated gerbil - I was able to get 56 to survive.

This patch is primarily technical changes. Lots of bug fixes, tweaks, and then an innocent single line all the way at the bottom which actually constitutes of the majority of work. Basically, the focus here was to get 56 to run with 1.5 without utterly destroying itself Godzilla style.

We also have a new tree for Indonesia as a small bonus. Additionally, new AI scripts! It's experimental at this point, but I went ahead and applied it to all the warmaking focuses in the game. Expect to see it steadily improved and applied to more and more stuff. I also wrote in some new riot events, which tie into the decision system and stability mechanics. It was more of a demonstration of capabilities, but in time it will grow as well. Lastly, but not leastly, there's a lot of new art - and many tweaks / rebalances. Some of them may involve time travel.

Please keep in mind that this is not a content compatibility patch. In other words, the 1.5 / WTT stuff is very likely to conflict with 56 for a while in terms of events and similar. This will absolutely be patched in the coming days as reports come in.

Thanks again for your patience, care, and good vibrations. Just don't vibrate too hard, or else the resonant frequency will break your computer.

New Content

  • Added Indonesian content and focus tree
  • Created and fully implemented new AI scripts for warmaking focuses
  • Added new riot events as well as various ways to deal with them through the decision system
  • Added images for Lavrentiy Beria and some vanilla leaders
  • Replaced images for Jean Moulin, Edouard Herriot, Charles Tillion, Paul Reynaud, Ataturk, O'Duffy and Cardenas
  • Updates to Belgium, Congo, France, Axis Minors
  • Replaced National Character art
  • Significantly expanded aces and related art
  • Added Anti-Fascist and Anti-Democratic traits
  • Daniel Craig can now travel back in time and take over Tibet

Bugs
  • Fixed a bad event target in Nationalist China
  • Fixed a blank event firing in Nationalist China
  • Fixed minor faction name issue in East Asia
  • Fixed a blank event firing for Japan
  • Japan will no longer be forced into a white peace with the Soviets via an unstoppable event
  • Trotsky can no longer be assassinated while leading SOV
  • Fixed a blank event firing for Colombia
  • France will no longer try to claim the Sudetenland
  • Finland will no longer form a new alliance if it is already in one
  • Other countries should no longer get the Revisit Matignon Agreements event ( attempted fix )
  • Fixed missing "The Fourth Reich" icon
  • Fixed missing "Total War" icon
  • Fixed missing text for "Gott Mit Uns"
  • Fixed requirements for "Reclaim the Kingdom of Aksum"
  • Fixed missing text for Mexican event
  • Mexico's "Latin Union" renamed to "Latin Alliance"
  • Chile's "Latin Union" renamed to "Union of the Americas"
  • Bulgaria should no longer join or create a faction while already in one
  • Fascist Sweden can now send volunteers
  • The States Army is now properly applied to the Netherlands
  • Missing art in Netherlands focuses fixed
  • Fixed numerous scope errors found in the mod
  • Fixed Thinking_Waffle's hanging horrible awful no-good invalid trait
  • Removed some Chinese high commanders that were causing serious problems

Tweaks
  • France is now less likely to go Communist or Fascist
  • France is now more likely to join an Alliance with Britain than form its own
  • Finland now has better AI data / historical triggers for major political focuses
  • PRC is now much more likely to seek a United Front
  • Renamed "Further Development of Ural Mountain Mining Facilities" to "Ural Mountain Facilities"
  • "Infiltrate the Manhattan Project" now requires the "The Manhattan Project"
  • Requirements for Chile's expansionist / alliance focuses have been changed
  • Various adjustments and improvements in the Mongolian tree
  • Replaced Palmiro Togliatti with Ferruccio Parri
  • Klaus Klauser has been replaced with Ernst Rener
  • Added controls_state requirements to certain German annexation focuses
  • Removed most instances of has_stability requirements in favor of better AI
  • Removed need for modded combat tactics.
  • National Character laws are now partially locked by ideology, and have been generally rebalanced.
  • Tag for Cingdom of Cat changed from CAT to WAF
  • Tag for Manchukuo changed from MCK to MAN
  • Added note to Utopia focus to warn that the USA Communist branch is not yet complete
  • IRA references now switched to Blueshirts
  • Image and sounds for debug dog have been replaced
  • Removed all instances of has_war_with_amount
  • Updated supplies code
  • First SRD tech is now is given to all countries by default, research bonus removed
  • Revised localisation for Sweden's events and focuses
  • Tweaked and cleaned various UI elements
  • Rebalanced difficulties to take into account new scale
  • Added VP and Port to Cambodia
  • Added VP to Laos
  • Changed Autark / Technocrat ideas to more clearly show benefits
  • Overhauled German Focus tree code, fixing various small issues
  • South Africa, Liberia, and Ethiopia now have different colors
  • Maurice Thorez now has the Anti-Fascist trait
  • Removed equipment variant of USA
  • Reorganized some Chinese unit placements
  • Jungle Uniforms now modify heat attrition instead of general attrition
  • Altered 1939 province buildings in East Asia
  • Cleaned up map and added new provinces
  • Optimized and cleaned various mod files or removed them entirely
  • Extensive adjustments, tweaks, edits, drinking and sessions of yelling at the screen to make the mod work with 1.5 / WTT without exploding

Update: 2 Nov, 2017 @ 9:02am

Hello Citizens! This is a huge patch, so large in fact that it destroys the text limit for notes. In summary: Major balance changes, numerous bug fixes, and continued reformatting and efficiency tweaks. There is (almost) no new content. We added a few new graphics for jets, but that's it.

Please check the forums later for the full notes.

For now, JudgeAlfred is in charge while I go deal with something horrifying and terribly exciting.

Enjoy your November, and good luck!

Update: 10 Oct, 2017 @ 6:01pm

Hello! This patch focuses on adding new content, with minimal bug fixes or other additions. Hopefully this will make your day just a bit better - and if not, there's always the comment section to ease your pain.

Main

  • Added 'Axis Minors' by Thinking Waffle
  • Added 'Catism' by Poor Tegga
  • Added 'Chile Overhaul' by Barry White
  • Added 'Freedom, Valour, Victory' by H.H.
  • Added 'Glory of Estonia' by Kriplaik
  • Added 'Milo Rodino Bulgaria' by Admiral Caon
  • Added 'Norway Focus Tree' by Perjh
  • Overhaul and rebalance of the above content, with significant work by Judge Alfred (Caboose)

Misc
  • Namelists have been expanded considerably
  • Overhauled mod startup events
  • Added new ministers and events to the EE.
  • Most nations now use 40w troop templates
  • Reformatted and resized hundreds of graphics, resulting in a major mod size reduction
  • Various small bug fixes, tweaks, and balance adjustments

Update: 31 Aug, 2017 @ 6:29pm

Post-post-post patch patch. Is anyone even counting anymore?

Bugs

  • Fixed "no range" issue with jet fighters. (again?!)
  • Japan will no longer declare war on a nonexistent Shanxi.
  • PRC will no longer declare an end to the civil war while it's still fighting.
  • Wuhan Steel now has an icon.
  • Various text corrections.

Update: 30 Aug, 2017 @ 10:30pm

Yet another post-post-patch patch.

...because remember kids, getting enough sleep is important.

Update: 30 Aug, 2017 @ 10:15pm

The usual post-patch patch.

Nothing to see here. Move along...

Update: 30 Aug, 2017 @ 7:11pm

Hello! I hope you're doing well today. If not, maybe try going for a long walk outside? I find that usually helps. As to local matters...

This is a bug fix and balance patch. New content will come in the next one. Also of note is the Anti-Division Spam addition by Buffalo444. I'll keep tabs on the feedback from users to determine if it should stay in or not. Good luck!

Bugs and Balance

  • Argentina's missing advisors have been found.
  • Spain's Mechanisation effort now yields the appriopriate bonuses.
  • "Danzig or War" will now cancel if Poland doesn't exist.
  • Germany can now kick Italy out of the Axis.
  • Soviet Focuses now take into account the existence of Poland
  • China will now prioritize its fight with Japan and (on average) will form the United Front.
  • Rewrote descriptions for various focuses and events to clarify what needs to happen for Zhang to join the GNW.
  • Italy's "Influence the Balkans" focus has been rewritten to be more flexible.
  • England's "Limited Rearmament" now works.
  • Luxembourg will no longer suicide itself against Germany / France / Belgium.
  • Reduced shenanigans regarding the Benelux faction.
  • Cleaned some naming conventions.
  • Congo will now properly fire events meant for Italy instead of Germany.
  • Changed all modded Czech events to only trigger if DoD is not present.
  • Rebalanced National Laws.
  • France now has its full raft of destroyers at startup.
  • Removed unity requirement for Persia to form the Empire.
  • Rebalanced Tech boosts across different areas.
  • AI now uses 30w unit templates
  • Misc. text corrections

Update: 30 Jul, 2017 @ 10:56am

This is a quick patch for Finland, related to the last major update.

  • Fixed issue with Finland's event text (was fixed in beta, but there was a problem moving files)

Update: 29 Jul, 2017 @ 4:45pm

It's an update! Hooray?

In other news, I will be taking a couple weeks off of modding in order to work on my rpg. If any major issues come up I'll make a hotfix, but otherwise I'll be off the radar mostly. Enjoy!

Additions

  • Added Feierwon / Luxembourg by A Slightly Burnt Piece of Toast
  • Added Finnish National Focus by Karsta
  • Added Equipment Conversion Enhanced by CrouchingLemur
  • Added Light and Escort Carriers by Pinback
  • Added More Variants by Vydazy and 3ntf4k3d

Updates
  • Updated CHI, PRC, MCK, JAP, SWE, GER, and BEL
  • Updated Real Air
  • Updated miscellaneous events and content

Bugs and Balance
  • Tweaked Air unit values to be more consistent between planes
  • Changed Air equipment to no longer need history file alterations
  • Reduced RDF values, and SRD research bonuses
  • Changed Turkey to no longer needs 65% unity for territorial expansion
  • Made it so that Turkey cannot spawn hundreds of oil in conquered territory
  • Added numerous alliance checks to various events and focus trees to reduce AI faction hopping
  • Fixed bad infrastructure references in history files
  • PRC now has proper mutually exclusive focuses
  • Changed French colonial focuses to toggle benefits based on presence of puppets
  • Removed USA's guarantees of other nations at 1936 startup
  • USA no longer gets Home of the Free idea at startup
  • Removed references to the Segregated Military in the USA Focus Tree
  • Made the EE significantly harder to trigger
  • Fixed missing equipment issue with EE
  • Added basic version of "Hitler's Mustache" event to the EE
  • Added the trait "stout defender" to Leopold III
  • England can no longer use the "London Pact" focus unless they are fascist. Additionally they will not leave the Allied faction until after Germany accepts + new a historical flag check.
  • Rewrote all MCK independence events to only trigger while they are a puppet and to only fire once.
  • Added neutrality level checks to MCK events
  • Rebalanced some MCK event benefits
  • Made it so that the MCK leader cannot be arrested until after he has been "stalked"
  • China's "Prepare for Civil War" focus now requires existence of PRC
  • Rebalanced the PRC vs. XSM white peace event
  • Fixed duplicate Argentine Materiel designer benefits
  • Fixed incorrect art for minister Black Falcon
  • Added Light Carrier research options to all relevant focus trees
  • Put historical checks to encourage Germany to sign Mol-Rib pact and go to war with SOV
  • Put historical check in to stop revolution from always occuring in Mexico
  • Fixed issue causing mid-tier jets to have no range
  • Portugal's "Split Switzerland" focus now has a 50% chance of causing war with SWI
  • Tweaked a number of Russian ideas
  • Removed some conflicting files causing text mix ups
  • Fixed numerous broken text or missing text instances

Update: 15 Jul, 2017 @ 1:38pm

Hello! This is the 100k update, and as promised there is a super-secret Easter Egg included. It is designed to only come up very rarely in a game, and under rather specific circumstances. You could of course cheat and try to fire the events, but where's the fun in that?

Along with this is the usual bug fixing and balance dance. Hope you guys are doing great this weekend, and thanks so much for your support!

General

  • Added Easter Egg
  • Rebalance Soviet Ideas
  • Soviets can no longer auto-add faction members via focus
  • Fixed an event that had a bad target
  • Added an additional check to the Question of Yugoslavia
  • Italy can now properly bypass the Demand Tyrol focus
  • Heavy Bombers renamed to Strategic Bombers to avoid confusion
  • Fixed a number of missing text and typo instances
  • Trotsky should only revolt once now (I hope?)
  • Rebalanced AI behavior for Expanded National Ideas
  • Added Strengthen modifiers for the Allies and Axis