Monaco
Darkest Hour
Showing 1-5 of 5 entries
Update: 30 Dec, 2016 @ 1:15pm

Updated the sideview so that it isn't as plain looking as before. It still seems bland, however.

Update: 30 Dec, 2016 @ 1:07pm

Edited a bunch of stuff. Most notably:

-Added a vent to connect Undeground so that you can do it in one sweeping motion instead of having to visit it twice.
-Replaced a scandoor with an open door to balance Second Floor's difficulty.
-Rotated scandoors so that they're facing the correct direction.

Update: 27 Dec, 2016 @ 6:44am

Fixed character order.

Update: 27 Dec, 2016 @ 5:44am

Removed a sneaky wall tile that prevented players from reaching a cash pile. That's a big overlook...

Update: 26 Dec, 2016 @ 7:26pm

Finally published after playing with the sideview a lot to give it a monochromatic look.