American Truck Simulator

American Truck Simulator

Sound Fixes Pack v25.28.1 - ATS
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Update: 29 Jun @ 5:31pm

v25.28.1

Minor sound mixing correction and audio cleaning for the default/fallback reverse beeper sound effect replacement. [ATS edition]

Update: 29 Jun @ 5:00pm

v25.28

Merged a selection of cabin sounds from the base game (1.55) to the Sound Fixes Pack rework of the truck interior suspension sounds.

Replaced the default/fallback reverse beeper sound effect with a quieter one. [ATS edition]
- Also has a slightly longer duration beep compared to the ETS2 edition, as this is more common in North America.

Replaced engine sounds for the Forest River Berkshire motorhome in AI traffic. [ATS edition]
- Originally the sounds were based on a Ford motorhome. This has now changed.

Update: 26 Jun @ 5:00pm

v25.27

1 new trailer suspension sound variation.
Minor improvement to the master reverberation for the reverb sound item that is used where cliff faces and rock formations are present.
Extended sound distance range of the anti-theft alarm horn sound effects when colliding into a parked AI traffic vehicle.
Replaced 4 default/fallback horns for AI traffic cars. This is applicable for cars in AI traffic packs. [ATS edition]
Replaced 4 anti-theft alarm horn sounds for AI traffic cars. [ATS edition]
Replaced default/fallback horn for AI traffic trucks/vans/pickup trucks. This is applicable for AI traffic packs too. [ATS edition]
New anti-theft alarm horn sound for AI traffic trucks/vans/pickup trucks. [ATS edition]
Minor sound mixing adjustments to the superstructure_truck_work (municipal truck) sound set in AI traffic. [ATS edition]
2 new horn sound variations added for the 2018 Mack Anthem in AI traffic. [ATS edition]
Attempted fix for the uncommon randomly occurring popping / click sound glitch that began in the vanilla game. [ATS edition]

Reworked one of the vanilla game American forest world bird sound sets. [ATS edition] 🐦
- Birdsong peaks at dawn and lessens towards midday and afternoon.
- Added missing fade effects for a better auditory experience.
- Bird sounds can come from different directions and distances in the forests.
- Slightly more FMOD efficiency at night due to less simultaneous sound events than the vanilla game when birds are not active.
- Introduced additional sounds of various birds heard in the USA: the blue jay, American robin, the house sparrow, and the Scott's oriole.

-- Optional addon news --
Reefer trailer sound addon for ATS has been formally updated for 1.55.

Update: 22 Jun @ 2:38am

v25.26.1

Compatibility update for the 1.55 open beta. [ATS edition]

Update: 22 Jun @ 2:00am

v25.26

1 new additional variation of the default air cutoff sound for when the air compressor is unloaded by the governor.
Replaced sound effect that plays when you enter the parking trigger area in the Driving Academy module.
New iteration of the checkpoint sound effect that plays when successfully reaching a waypoint in the Driving Academy module.
Reduced file size of some air brake sound effects for the 2019 Freightliner Cascadia in AI traffic. [ATS edition]
Fully decommissioned sound modifications for the UDS package van in AI traffic (pv_uds unit name retired in base game). [ATS edition]

Engine and horn sounds added to the superstructure_truck_work in AI traffic. [ATS edition]
- A resemblance for this vehicle couldn't be found, so I've chosen to base the sounds on a Freightliner M2 which seems appropriate.

Update: 18 Jun @ 5:29pm

v25.25

Replaced checkpoint sound effect that plays when successfully reaching a waypoint in the Driving Academy module.
New 1.55 SCS Game Archive Packer version used for packing of the SAFE_MODE version of the Sound Fixes Pack.

Update: 17 Jun @ 2:03pm

v25.24.1

Compatibility updates for the 1.55 open beta and the Iowa DLC. [ATS edition]
New 1.55 SCS Game Archive Packer used for packing of the mod, which should result in better performance in 1.55.

Update: 15 Jun @ 9:00pm

v25.24

Applied reworked leaf blower sounds also to the leaf blower in sound_item_data.
Added improvements to some motorboat sounds. [ATS edition]
1 new horn sound variant added for the 2017 International LT in AI traffic. [ATS edition]
New horn sound for the 2011–2014 Dodge Charger R/T (LD, 7th generation) in AI traffic. [ATS edition]
Applied engine sounds for the 2011–2014 Dodge Charger Pursuit (LD, 7th generation) in ProMods Canada AI traffic. [ATS edition]

Created Chrysler 3.6L V6 Pentastar engine sound variant for some applicable AI traffic vehicles. [ATS edition]
- 2011–2014 Dodge Charger Pursuit (LD, 7th generation)
- Jeep Wrangler (JK, 3rd generation)

Update: 8 Jun @ 7:00pm

v25.23 + v25.22

Replaced 1 thunder sound effect.
Temporarily disabled noisy log debarker sound at sawmills. It will return in a later update with more ideal mixing. [ATS edition]

Replaced/improved sound for the log loader used for dynamic log loading and unloading of the player's log cargo. [ATS edition]
- The replacement sound used is based on a Doosan DX225 LL.

Reworked/replaced sound with lower noise emissions for the "544 LOGGER" log loader. [ATS edition]
- The replacement sound used is based on a Liebherr LH 30 C Industry Litronic.

Added sound functionality for the dynamic unloading of logs, which the vanilla game does not have. [ATS edition]
- 8 new sound effect variations for picking up of the logs from the trailer.
- 8 new sound effect variations for dropping the logs into a log pile. 🪵

3 new extra sound effects for light scrape impacts of truck collisions.

Added entry for crash impact sounds in the recommended audio settings information text file.

Update: 31 May @ 3:00am

v25.21

Reworked fallback/default wiper sounds.
Completed rework of interior rain sound in heavy rain conditions. 🌧️