Tabletop Simulator

Tabletop Simulator

+ The Resistance CS +
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Update: 11 Apr, 2017 @ 4:16pm

Update: 9 Apr, 2017 @ 10:27pm

Update: 9 Apr, 2017 @ 10:25pm

Update: 9 Apr, 2017 @ 12:25am

Update: 8 Apr, 2017 @ 3:06pm

Update: 7 Apr, 2017 @ 7:08pm

Update: 6 Apr, 2017 @ 8:55am

Potentially fixed the complete notes taking up mutliple notebook pages

Update: 3 Apr, 2017 @ 11:28pm

New Game Variant!
Communication Silence
During the Mission, the Leader may choose whether or not to risk transmitting Intel about the Mission results or not. If he chooses not to transmit the intel, rather than having the Mission cards flipped over and revealed as normal, they'll just be deleted and all you'll know is if the Mission succeeded or failed. You won't know if there were multiple Fails, a Rouge Success, a Hit, a Reverse, or anything.
If the leader chooses to Transmit the Intel, then the Mission cards will be revealed as normal.

However, you will only be able to transmit a certian number of Missions before Mission Teams must go Off the Grid for the remainder of the game.

Choose which way to go by clicking the button on the Play Mission placard before all Mission cards are submitted as the Leader.

-Suggested By GiantDwarf01

Also added all Custom Roles and Variants to the Notebook


Bug Fixes:
- Fixed Votes sometimes teleporting back to your hands or not registering.
- Fixed the Clone not cloning correctly
- Fixed the Psionic Corruption corrupting certian roles that shouldn't be corrupted

Update: 3 Apr, 2017 @ 11:14pm

Update: 3 Apr, 2017 @ 10:34pm