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I am having some major issues running this when trying out the Hotseat option. I like to check a mod is working before planning a Multiplayer game session with friends but for some reason with this mod I am just not getting any vote tokens and I can't interact with the weapon/mission tokens and obviously I therefore can't also see any Pass/Fail cards. There are also red buttons over the mission tokens but they don't do a thing.
Are these issues limited to the Hotseat mode? I seem to be having this issue with a lot of the TTS workshop items.
Thanks!
This game is amazingly done, but having to restart mid match due to a disconnect ended a number of our rounds early.
The collection used this priority system:
1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.
Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.
Thanks for your hard work!
Also previous log was way much better
Error in Script (Global) function <StartNewGame>: chunk_1:(4620,2-53): attempt to perform arithmetic on a nil value <10>
can you help me?
https://mixtape.moe/404.php
was removed. According to TTS mod backup tool it's used somewhere inside the mod, though I don't know where. Might want to check it.
And I added a link to this page on the description :)
(also wouldn't mind a little nod of credit but... lol)