RimWorld

RimWorld

[A17] Expanded Incidents
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Update: 16 Jul, 2017 @ 12:22am

Fixed a minor bug where the message notifying you something had been stolen would display the count of the stolen goods as "x0" because the item had despawned with the thief.

Update: 8 Jul, 2017 @ 1:00pm

Actual fix this time.

Update: 8 Jul, 2017 @ 11:58am

Fixed NPE when no cliques are around.

Update: 8 Jul, 2017 @ 12:22am

-Major improvements to clique performance.
-Cliques should automatically dissolve if their leaders somehow become friends again.

Update: 5 Jul, 2017 @ 7:09pm

Fix for non-Psychology users

Update: 2 Jul, 2017 @ 8:22pm

Fix

Update: 29 Jan, 2017 @ 1:19am

Hotfix.

Update: 29 Jan, 2017 @ 1:12am

Added a new sub-incident that removes homesickness from your colony if it infects over half your colonists.
Thieves will no longer spawn with modern items when from a tribal faction.
Thieves now have a tiny chance to be spotted by turrets.
Homesickness now compatible with Psychology's new personality system.

Update: 22 Jan, 2017 @ 2:57am

Saboteurs are now picked from a pool of people who have been released from your prisons.

Update: 21 Jan, 2017 @ 10:17pm

Sabotage and Homesick now only target pawns not already affected by the incident. Added new incident that can cure homesickness for you if you let it spread too much.