Call of Duty: Black Ops III

Call of Duty: Black Ops III

Tower Of Doom
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Update: 30 Jan, 2017 @ 3:40pm

Beta v1.2 is now live!

Added:
- 3 teddy bears have arrived in the tower. Deal with them.
- Added more models to the first floor to try to limit training at the bottom. This should make the map harder and was a suggestion I got from some.

Changes:
- As it was probably the biggest suggestion I got, I have raised the buyable ending price. It will now cost 50,000 (was 30,000) to beat the map. Get grinding.

Update: 23 Jan, 2017 @ 4:50pm

Beta 1.1 is now live! See the changes below.

Changes:
- There is no longer a perk limit. Drink up fellas.
- Mule Kick can now be found at the top of the map
- Very minor detailing update
- Removed model of the woman that was part of the one debris until I can figure out the issue. For some reason I would use the pose manipulator and it looks fine in Radiant but when I compile and play the map, her limbs go crazy.

Fixes:
- Moved ramp leading up to the Widows Wine floor to the right slightly as a player had reported a dog getting stuck. Unfortunately because of the design of the map, zombies in large groups are bound to get stuck on walk ways at times since they are suppose to be narrow walkways. I will do my best to prevent these but it will be impossible to perfect.

Update: 22 Jan, 2017 @ 6:49pm

The map is officially out and in beta. I am already working on the next update so watch out for that.