The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Nemo's Assorted Spells Mod
Showing 1-4 of 4 entries
Update: 29 Jan, 2017 @ 7:19pm

0.3.2: removed: Clairvoyant Sight. idk how to make it work. it doesnt work as intended. no idea what to do: if anyone has advice please poke me x)

Update: 29 Jan, 2017 @ 5:18pm

0.3 added Clairvoyant Sight Tome into Whiterun

Update: 29 Jan, 2017 @ 5:02pm

VER. 0.2: increased And Then There Were None's Damage by 5 and cost by 5, but changed to Adept. Barrage version changed to Adept instead of None (now it gives exp =D). also new spell added: Clairvoyant Sight. its a toggle version of Clairvoyance. same cost just different spell x) note: this new spell is actually untested. no idea if itll work as intended but i figured id toss it up anyways xD

Update: 22 Jan, 2017 @ 11:35pm

ver 0.1 release. 3 spells added: giga slave, and 2 more based on Zindai's "and then there were none" mod updated to be better looking and feel more balanced.