Garry's Mod

Garry's Mod

ttt_brokentown
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Update: 12 Oct, 2017 @ 10:04pm

New roof area ontop of brick house
Added a lot of props in emtpy looking areas
Added random props throughout the town
Fixed gun locations and made them more reasonable
Added entry to roof from white building
Fixed a few weird lighting issues
Added a new death pit in the elevator shaft with breakable wooden planks
Made a few ambient sounds louder
Removed the train from triggering randomly, now it is all up to the traitor
Added more clips to prevent players from leaving play area
Removed ladders on sides of train tracks
A few other fixes

Update: 27 Sep, 2017 @ 5:20pm

Quick fix involving a few light errors and fixing gun/ammo spawns. The correct ammo now spawns with a gun.

Update: 15 Aug, 2017 @ 1:27am

Removed HDR (It would get way too bright or too dark in places)
Removed cubemaps (Just for now, they will return soon)

Update: 30 Jul, 2017 @ 4:20pm

Added a new sewer area!
Added cubemaps! (But I probably broke them so ignore the cubemaps)
Added more soundscapes!
Added a few sounds from machines
Fixed trains collisions on players/props
Fixed weird collisions on rubble next to white house
Reworked the traitor tester
Changed weapon spawns and ammo spawns

Update: 26 Jul, 2017 @ 7:30pm

Added new factory area
Removed a lot of lights and made areas brighter
Fixed weird lighting in traitor tester
Fixed weird/missing decals

Update: 24 Jul, 2017 @ 10:00pm

Updated Image Preview

Update: 24 Jul, 2017 @ 6:38pm

Fixed door light issues
Fixed light issues in factory
Fixed traitor button desc
Fixed text being visable out of room
Added traitor tester in new building
Changed sun direction making the map look much brighter
Expanded skybox

Update: 23 Jul, 2017 @ 5:48pm

A lot of changes

New enterable building
More underground areas
Optimizations
More detail on fallen bridge
Light fixes

Update: 9 Feb, 2017 @ 11:55am

Optimizations

Update: 8 Feb, 2017 @ 3:15pm

Added another traitor button