Garry's Mod

Garry's Mod

Weapon Test
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Update: 4 Oct, 2019 @ 11:14am

+Added a destructive air striker thingy

+Added a MiNcRaFt EaStEr EgG (Because bleh)

*Optimized AI nodes

*Replaced missing texture (Hopefully)

*Completely re-made the D-Shrinker

*Other stuff I don't remember doing

-Removed the tram

Update: 20 Jan, 2019 @ 12:39pm

+Custom textures! :D

+Added support beams

+More graffiti

+Made the disintergration field thingy visible

*Fixed some geometry (again)

*Replaced some textures

-Removed a button

*And a few other things I may have forgotten about

Update: 4 Jun, 2018 @ 5:09am

+Added some tech in 'The Box'

+Replaced the lauch pad with the 'D-Shrinker'

+Added some arrows

+Put the vehicles in a garage

+Added a proper combine ball launcher

+Added a hole (Whoopsie)

*Moved the 'Advanced Weapon Remover' a little bit to the left

*Fixed some geometry

*Re-worked the tram (again)

*Replaced a sign

*Replaced the button for the 'Simple Weapon Remover' with actual tech

*Replaced the cans in the 'Advanced Weapon Remover' with proper tech

*Fixed some missing textures (Hopefully)

-Removed the obscure easter egg

Update: 12 Aug, 2017 @ 9:08am

*Fixed the Advanced Weapon Remover

Update: 11 Aug, 2017 @ 9:12am

+Added some decals (thanks nick)

+Added a pool sign

*changed some textures

*made the unicorns into proper decals

*did some other stuff I don't remember

Update: 13 Jun, 2017 @ 4:38pm

+Added a ladder

+Added an area where the main section is

+Added a sign

*Moved the basemant (again)

*Re-done the train

-Removed all dev textures

-Removed the dark unicorn

Update: 8 Mar, 2017 @ 12:32pm

+Added a sky

+Added a headcrab canister thingy

+The lag signs are back

+Added a working node graph

+Added some cube maps...(And yet buildcubemaps doesn't work for some dumb reason :P )

+Added Stargate support

*Made the train thingy easier to use

Update: 8 Mar, 2017 @ 12:27pm

Nothing happened. I've done goof. :P

Update: 23 Feb, 2017 @ 9:22am

*Moved the top room to the side of the big area and connected the two.

*Changed the blast noise for the 'laser of doom'. Now you don't need anything to hear it.

Update: 16 Feb, 2017 @ 5:08am

+Added a firing range