Sid Meier's Civilization VI

Sid Meier's Civilization VI

Improvements Patch
Showing 1-10 of 21 entries
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Update: 3 Apr, 2019 @ 12:17am

- Updated for antarctic summer patch

Update: 27 Mar, 2019 @ 5:23am

Update: 15 Mar, 2019 @ 6:22pm

- Fixed Planning Department

Update: 18 Feb, 2019 @ 3:26am

Update: 20 Oct, 2017 @ 3:56pm

V23
- Updated for Fall 2017 patch

Update: 28 Jul, 2017 @ 5:29pm

- Removed the increased Trade route duration.

Update: 14 Apr, 2017 @ 11:30pm

- New DLC civs now all get the district bonus rushing ability.

Update: 2 Apr, 2017 @ 4:58am

V20
- Several largish changes.

Update: 29 Mar, 2017 @ 8:16pm

V19

- Hills no longer grant bonus yields
- Added project "Develop Housing". This project allows cities to build Housing but at the cost of losing population. This allows you to grow enormous cities at the cost of using up production capacity.

Update: 29 Mar, 2017 @ 1:08am

V18

- Improved some late-game policies.
- Reduced number of policy slots for tier 4 government types by 1. This is to compensate for the largely increased bonuses from the policies overhaul.