Space Engineers

Space Engineers

Escape From Mars (Old version, do not use)
Showing 1-7 of 7 entries
Update: 7 Feb, 2018 @ 2:07pm

Update: 5 May, 2017 @ 11:22am

Added Miki Scrap
Extra crates in some areas
Bug fixes

Update: 10 Apr, 2017 @ 11:08am

First Public Release

- Large Grid Gatling and Missile Turret max range increased to 1.2km
- Reduced the accuracy of Interior Turrets to make them more viable to fight on foot
- Fixed broken blocks on top of GCorp Tower
- Fixed spotlight that flew off it's mount due to clang
- Spawn with tools turned off, in exchange there are extra tools on the shuttle
- Moved and labelled cargo containers, improved crash site
- Fixed sensor missing small vehicles, only detected players
- Replaced pop up turret with a custom one instead of interior turret
- Added a prompt by Mabel at the mine for people who miss the way down
- Reduced convoy spawn frequency from 4-7 minutes to 12-18 minutes
- Cleanup game master option now gets rid of stationary objects
- Added blasting explosives locker to MRE base
- Added two medical centers to repair and respawn from on the map
- Added a GPS marker to the crashed shuttle
- Writing out save data in a background thread to reduce jitters / lag
- Enabled "Anyone can use" on hangar door controls
- Added a damaged aircraft to hangar 2
- Several new voice lines for Mabel
- Implemented multiplayer / Co-op
- Made Space Engineers great again

Update: 28 Feb, 2017 @ 2:18pm

Closed Alpha Update

Update: 28 Feb, 2017 @ 2:01pm

Closed Alpha Update

Update: 28 Feb, 2017 @ 11:23am

Closed Alpha Update

Update: 27 Feb, 2017 @ 3:34pm

Initial Closed Alpha Release