Arma 3
WarCorps / Development discontinued
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Update: 24 Mar, 2018 @ 5:42am

Update: 24 Mar, 2018 @ 5:07am

Update: 7 Mar, 2018 @ 7:25pm

Update: 27 Feb, 2018 @ 2:23am

Update: 22 Feb, 2018 @ 5:16am

Several changes to the database that will be required in future updates. This applies to block construction, etc.
Сhanged lift. Now it is possible to build up to 7 sections (29 meters) for this purpose in the inventory it is necessary to have 4 parts of tubing on a section. The tool is not required yet.
Added 2 types of melee weapons: Axe and Sword-Dao(Reaver), with full functionality. You can chop trees or bots, but you need to get adjust, beat not exactly and not far.

Update: 13 Jan, 2018 @ 7:47pm

Changing the energy-battery selection after the character's death.

Update: 10 Jan, 2018 @ 3:27am

Update: 9 Jan, 2018 @ 3:30am

A global change in the game process. The batteries are removed as an independent element. However, they are still available in the editor.
Now players will have one constant battery, which gradually accumulates energy, while the player is away from his Djed and several times faster when he is near. The battery is invisible in the inventory and does not occupy a place there, but after death it falls to the ground and can be picked up by any other player.
The Energy from enemy Djeds is also downloaded directly to the player, but no more than 2000 at a time. Be sure to wait for the end of the download lane otherwise the process may fail and the next download might not take place.
Added a device to collect free energy in the form of a backpack. Used in a special mission.
Also on the server launched the mission of its own production: the release of the captured territory, hold at the specified point a few minutes, the release of energy. In the last, map there is a constantly decreasing energy spot and if the player has an "Energy Collector", It can be located there quickly to fill up the battery. However, a marker showing its location will appear on the map. If the player leaves the ejection zone or removes the collector, the marker disappears.
Fixed a serious bug with multiplication of stores when kravte cartridges.
In the model added skeletons for the subsequent creation of block construction.

Update: 1 Jan, 2018 @ 8:06pm

Update: 1 Jan, 2018 @ 6:53pm