Sid Meier's Civilization VI

Sid Meier's Civilization VI

Vicevirtuoso's Gilgamesh (Fate) [GS/R&F/Vanilla]
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Update: 10 May, 2019 @ 8:36pm

Update:

  • Fix for issue which prevented Gilgamesh from loading when certain DLC was active.

Update: 18 Apr, 2019 @ 9:24pm

With a very special thanks to Galahad from Steam for his generosity.

  • Updated for GS compatibility
  • Added variant colors

Update: 1 May, 2018 @ 8:02am

  • Added Chinese translation, courtesy of Entarogan

Update: 21 Apr, 2018 @ 3:45pm

  • Fixed text issue which caused all traits to have the description text of Gilgamesh's leader unique ability

Update: 19 Apr, 2018 @ 11:53am

  • R&F Compatibility

Update: 8 Aug, 2017 @ 8:40am

  • Fixed issue where Gilgamesh was able to earn Great Prophets by building Stonehenge, etc.
  • Extraneous files removed from mod folder to reduce file size.
  • Gilgamesh's AI preferences updated:
    • Now has a strong propensity to denounce, demand tribute, and declare surprise wars.
    • Now will avoid declaring friendships or alliances.
    • Will ignore building any religious wonders.

Update: 17 Mar, 2017 @ 8:39am

  • Added references to all leader DLC, meaning they will always load before this mod. This should hopefully fix the issue for the game crashing when DLC Civilizations were unlocked, but I will need someone with the DLC to test for me.
  • Added reference to Moar Units.
  • Fixed broken SQL trigger for mods which load after this one.
  • Experience penalty for units is fixed to -100%. Note that Gilgamesh's units can begin earning experience if trained in a City with an Encampment and the buildings it contains. This is an intentional balance decision. Otherwise, Gilgamesh would have almost no reason to build Encampments due to the Strategic Resource requirement being absent from most unique units.
  • More dialog text added.

Update: 6 Mar, 2017 @ 9:41pm

  • UA: Now receives a 5% XP penalty to units per Unique Unit he is able to construct (aside from the War Cart). Puts him at a 90% XP penalty without DLCs; 100% with DLCs.
  • Fixed missing text when nagging you for agendas (Known issue: description does not display in list of diplomatic pluses and maluses)
  • Changed some dialog wherein he referred to his own people as rats
  • Agenda/personality better detailed:
    • Hidden Agenda related:
      • Cannot have Darwinist or Standing Army since they do the same thing his main Agenda does
      • Cannot have Paranoid for flavor reasons
      • Has preference for Money Grubber and Wonder Obsessed for flavor reasons
    • Now no longer accrues warmonger penalties against you (clashed with Agenda)
    • Preferences weighted to prefer building unique units over standard units in all situations.

Update: 2 Mar, 2017 @ 10:10pm

Initial release