Caves of Qud

Caves of Qud

Exile: Three New Arcologies for True Kin and a new Genotype + New Items
Showing 1-10 of 18 entries
< 1  2 >
Update: 30 May, 2020 @ 12:24am

Update: 13 May, 2019 @ 12:21pm

Update: 5 Jan, 2019 @ 2:28am

Fixed the Bloodhex Berserker under the new bleed resistance convention. Granted Electrical generation to select Faradale start items. Changed some description text. Added power and passive powered bonuses to most chrome armor pieces. Added detail color to subtypes. Next update I hope to fix the non-descriptive flavor text I have for objects and subtypes, and add some tiles aswell.

Update: 21 Aug, 2018 @ 1:03am

Messed around with the new power system, adding self power and explosion chance to some items. Corrected Death Eyes to no longer give electrical generation bonus. You can use your Galvano-Metabolic Generator to charge cells

Update: 18 Aug, 2018 @ 3:50pm

Update: 26 Jul, 2018 @ 1:13am

Update: 18 Jul, 2018 @ 11:06pm

Update: 16 Jun, 2018 @ 1:16pm

Update: 27 Feb, 2018 @ 2:48pm

Update: 4 Jan, 2018 @ 3:31pm