Sid Meier's Civilization VI

Sid Meier's Civilization VI

Mads Tech Tree
Showing 1-7 of 7 entries
Update: 28 Jul, 2017 @ 9:53am

Update: 28 Jul, 2017 @ 9:41am

minor fix for load order that modbuddy removed from the modinfo file.

Update: 27 Jul, 2017 @ 3:43pm

v2.1 - modified to work with the Summer 2017 patch modding framework changes. no gameplay changed otherwise.

Update: 21 Mar, 2017 @ 3:01pm

v2.2 -> future proofed any changes and conflicts with MOAR Units (hopefully).

Update: 8 Mar, 2017 @ 4:52pm

added in support for the MOAR Units mod. Simple support atm, will do a longer term fix later.

Update: 7 Mar, 2017 @ 11:13pm

now with less images...

Update: 7 Mar, 2017 @ 11:08pm

Finally made it to the workshop. Prior version is over here:
https://forums.civfanatics.com/resources/maddjinns-tech-tree-mod.25697/