Arma 3
Op4 Public Texture Pack
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Update: 14 May, 2023 @ 6:44pm

A little late but here is the latest version from all the past updates on the unit version.

//Public Release Version 2.4 - 05/14/23
//Factions
-Added: New PBO op4_factions to reduce config clutter.
-Added: Basic faction units for Canadian Army, Mongolian Army,
German Army, US Army SF, and YPG YAT, PMC.
-Added: Editor previews for all infantry units.
-Added: Vietnam factions added.
-Added: Infantry Groups.

//Vehicles
-Added: S-750 Rhea SAM in Sand and Olive.
-Added: R-750 Coronus Radar in Sand and Olive.
-Added: AH64 in Sand, Black, and Woodland.
-Added: Black variant of Fennek, Kamaz, and Otakar.
-Added: Liveries for CH47.
-Added: M1097A2 (2D), M1097A2 (2D/Half), M1097A2 (4D),
M1097A2 (4D/Open), and M1097A2 (4D/Half) in all available camos.
-Added: Otakar and Patria medical variants.
-Added: Generic camos to UH1Y and AH1Z.
-Added: UN skins for over 20 vehicles.
-Added: Kamaz water, cargo, flatbed, and zu23.
-Added: Offroad uparmored.
-Added: Offroad repair.
-Added: AMV Patria CV, ATGM, and Mortar versions.
-Added: Otakar M2.
-Added: UH60 unarmed and medical versions.
-Added: A-29 in a variety of basic colors.
-Added: New AH64 liveries.
-Added: AR-2, AL-6, AP-5, and IED Drones.

//Uniforms
-Added: CS Officer Alt 2 in OCP.
-Added: CS Officer Casual in OCP.
-Added: M88 in Tan.
-Added: Tank coveralls in Black.
-Added: New version of camos: AMC, M81, MARPAT W/D, MTP, and MultiCam.
-Added: EMR Summer and Desert camos.
-Added: VKPO uniform in EMR D, Desert, and MM-14.
-Added: 6sh122 uniform in EMR S/D.
-Added: M93 uniform in M81 and 3C.
-Added: Afghanka uniform in black and tan.
-Added: Granit-T in OCP and EMR Summer.
-Added: CS Coat uniform with gloves in OCP.
-Added: CS Coat with rolled sleeves in OCP.
-Added: Tanktop with gloves in OCP.
-Added: MM14 for CS, Sweater, MICH2000, and FAST.
-Added: Button up Red and shorts variants.
-Added: Crye and CS middle eastern undercover variants.
-Added: A few current uniforms with sahara dlc variants (gloves, watches, etc).
-Added: Tank top and shorts.

//Headgear
-Added: Solid color versions of vanilla shemaghs.
-Added: FAST in M98 and M03.
-Added: FAST OCP-W Paint helmet.
-Added: Helmet nettings in NVG and Facewear slot.
-Added: Custom versions of RHS M1 helmets.
-Added: M59 helmets in Black, Tan, and Olive.
-Added: Construction Hardhat in UN variants.
-Added: PASGT in UN variant.
-Added: Cap (UN).
-Added: Modular helmet in MultiCam.
-Added: Cap in Marpat W/D.
-Added: 6B47 helmet in Desert.
-Added: Headband in black, tan, od, ERDL, and M81.
-Added: Ssh-60 in black and tan.
-Added: Ssh-68 in black and tan.
-Added: A few new ball caps.
-Added: Tan helo helmet variants.
-Added: Assortment of new sprays for MICH helmets.

//Vests
-Added: Chicom vest in Brown and Black.
-Added: IDAP Identification vest with red cross and UN.
-Added: MCV in AMC.
-Added: Kipchak vest in black and coyote.
-Added: 6B23 in Desert.
-Added: Chicom 2 in black and brown.
-Added: 6b45 in black, od, and coyote.
-Added: 6Sh117 in black, od and coyote.
-Added: MD12 in black.
-Added: Plateframe Black and OD.

//Backpacks
-Added: RPG Carrier in Black and OD.
-Added: Medic Bag in Black and OD.
-Added: Sidor in Black and Coyote.
-Added: Field Pack in OCP.
-Added: Radio Bag in Marpat W/D, MultiCam, and EMR S/D.
-Added: Everyday Backpack in coyote, OD, OCP, MultiCam, and VM.
-Added: Eagle Pack in Marpat W/D.
-Added: Tactical Backpack in coyote and OD.
-Added: Alice pack in M81 and MultiCam.

//Weapons
-Added: 5.56 M995 ammo in all RHS 30rnd variants.
-Added: 5.56 M995 100rnd and 200rnd pouches.
-Added: PMAGs with M995 IR tracers.
-Added: VHS-2, M21A, and G36 M995 mags.
-Added: M249 PIP Short in basic Desert and Wodland patterns.
-Added: G36 in desert camo.
-Added: 2 new weapon paint schemes.
-Added: Carryhandle M4A1/M16A4 in paint schemes.

//Objects
-Added: New popup target for Zeus.
-Added: Rug in Red, White, and Blue. god bless.
-Added: Solar Tent in OCP.
-Added: Solar Tent Bag in OCP.
-Added: Rugged Desk Chair in OCP.

-Changed: Adjusted CADPAT TW coloring.
-Changed: Updated all Editor previews for op4_objects.
-Changed: Adjusted all PMAG color/dirt.
-Changed: Fixed rear wheel UH60 texture bug.
-Changed: FAST OCP-W helmet brightness.
-Changed: FAST OCP-W Comtacs to black.
-Changed: Removed flags from Sand and Sage helo coveralls.
-Changed: Added paperwork to Helo coverall pants.
-Changed: Matching colors underneath the bill of baseball caps.
-Changed: Renamed Officer uniform to Coat.
-Changed: Improved AMH texturing.
-Changed: Improved Eagle Pack texturing.
-Changed: Improved Batlskin helmet texturing.
-Changed: Gorka-R uniforms now include the Glove versions.
-Changed: RPG32 Coyote now matches Contact DLC one.
-Changed: Seperate paint scheme on Offroads for mud textures.
-Changed: Adjusted coloring of all M4 sprays.
-Changed: Removed US flag from MICH helmets.
-Changed: Snakeskin/Woodland weapons renamed to Spray #.
-Changed: Many file and classname changes for M4 weapons.
-Changed: Custom crows/coax removed to fix muzzle flash bug on Pandur/Leopard.

-Removed: All black CS and Crye uniforms.
-Removed: Floral button Ups.
-Removed: CSAT Viper suits.
-Removed: Spectre uniform.
-Removed: M10 uniform.
-Removed: 3C and 6C camos on CS.
-Removed: All rolled sleeve UI.
-Removed: FAST OCP Alt helmet.
-Removed: Special Purpose Helmet.
-Removed: All camo Harness's and Raven vests.
-Removed: Most M-98 and 99 vests.
-Removed: wirecutter eagle packs.
-Removed: UAV bags.
-Removed: F2000 Olive.
-Removed: TAR21 Coyote.
-Removed: Vector Olive.
-Removed: Faded Qual target.
-Removed: Stryker 11,16.
-Removed: Pandur 11,16.
-Removed: BI "MATV".
-Removed: Rolled sleeve sweaters.
-Removed: Polo floral.

Update: 2 Jan, 2021 @ 7:03pm

-updated key, might work?

Update: 23 May, 2020 @ 10:28pm

//Public Release Version 2.3 - 05/24/20
-updated public version with new stuff in no particular order below.

-Added: Some of the signs I've created are now their own objects so anyone can place.
-Added: Gendamerie skins for armed Offroads, MD 500, Cessna, and Patria.
-Added: Equipment, Ammo Boxes, and Vehicle Ammo crate in OD and Tan.
-Added: CBRN Suit in OCP, M81, 3C, OD, Coyote, and Black.
-Added: Specter uniform in SURPAT, OD, Coyote, and Black.
-Added: Connector Tent Open, Closed, and Cross in OD and Tan.
-Added: Button Up's in Blue/OCP, Blue/Multicam, Black/AOR2, Tan, Floral blue, Floral red, and Floral white.
-Added: Polo shirts in Plaid blue, red, and green. And Floral blue, red, and white.
-Added: Decontamination Tent in OD and Tan.
-Added: Cessna liveries in a bunch of solid colors.
-Added: ACE Hellfires to MELB and UH60 w/ RHS model.
-Added: An assortment of all new popup target designs.
-Added: CS YAT, Turkey Arid, and Mongolian Desert.
-Added: Variety of helmets in a desert spray.
-Added: Booniehat in ERDL and Tigerstripe.
-Added: RHS Boonie in OCP, ERDL, and Tigerstripe.
-Added: Bandana in ERDL and Tigerstripe.
-Added: More camo to the Raven and Harness vests.
-Added: Eagle pack variant with wirecutters.
-Added: Second comtac color on some FAST helmets.
-Added: Casual I (tshirt and shorts) in a few variants.
-Added: Casual II (tshirt and cargo pants) in a few variants.
-Added: Casual III (tshirt and jeans) in a few variants.
-Added: Gorka-R in SURPAT and Black.
-Added: Police variants of MCV.
-Added: MCV in MultiCam and Black.
-Added: Ransacked version of MRE.
-Added: Radio bag in M81.
-Added: Aviators to NVG slot.
-Added: Square shades to NVG slot.
-Added: BI AK-15's in Desert.
-Added: MD 500 in solid colors.
-Added: MD 500 police liveries.
-Added: 13 new map markers.
-Added: M249 pouches in OD.
-Added: Some blood decals.
-Added: Cap in AOR1.
-Added: Crye AOR1.

-Changed: Darkened wood M14.
-Changed: Improved black aviators.
-Changed: Most older op4 vehicle classnames. might break some missions.
-Changed: All the vehicle colors to try and be more uniform.
-Changed: Cleaned up comtacs on FAST helmets.
-Changed: renamed some marker classnames.
-Changed: Plaid button up pants changed from black to gray.
-Changed: Adjusted button up blue shirt vibrance.
-Changed: Adjusted polo blue jeans vibrance.
-Changed: Reduced shine on Gorka-1's.

-Removed: OD and Tan Pelican cases, they exist in contact dlc.

Update: 29 Jan, 2020 @ 12:42pm

//Public Release Version 2.2 - 01/29/20 - Firewill MH60 is now required in Op4.
-updated public version with new stuff in no particular order below.

-Added: Plateframe Rifleman, Teamleader, Greandier, Machinegunner, Marksman, and Medic in OCP.
-Added: LDF Modular Carrier Vest in OCP and Coyote.
-Added: LDF Advanced Modular Helmet in OCP, Coyote, and OD.
-Added: Radio Pack in OCP, Coyote, and OD.
-Added: Patrol Caps with Warrant Officer ranks.
-Added: Avenger Helmet (no cover) in Black and Coyote.
-Added: Avenger Helmet (cover) in Black and OD.
-Added: Green 13th Beret.
-Added: Heli Pilot coveralls with gloves in OCP, Sage, and Sand.
-Added: Mk18 Magpul Foliage Green and Tan.
-Added: BII Magpul Foliage Green and Tan.
-Added: Sport shades in Coyote.
-Added: Support for GRAD Sling Helmet mod on all helmets.
-Added: Black UH60M, UH60M ESSS, and UH60M EWS.
-Added: Black CH47.
-Added: 13th SFG and 9-160th unit patches.
-Added: 0.5x zoom level on Stryker CROWS.
-Added: 9/160 Beret.
-Added: 160 emblem map marker.
-Added: ENVG-B. ENVG-B Green TI, and ENVG-B Orange TI.
-Added: Black RHS texture on new Firewill MH60's.
-Added: RHS G3 in OCP.
-Added: RHS FROG in OCP.
-Added: GM army backpack in Coyote and M81.
-Added: GM helmet m/96 in OD, Coyote, and M81.
-Added: GM helmet wz.67 in OD, Coyote, and M81.
-Added: Generic camos on some vehicles=
27 Offroad
15 Humvee
13 UH60
12 MELB
11 Wildcat
11 UH1H
10 Merlin
9 Jeep

-Changed: Removed Assemble option on UAV packs.
-Changed: Improved magpul stock accuracy.
-Changed: Improved pistol grip on Tan and Foliage Green weapons.
-Changed: Updated unit patches to look way better, not that you can tell at 256 pixels.

Update: 22 Sep, 2019 @ 1:20am

//Public Release Version 2.1 - 09/22/19
-updated public version with new stuff in no particular order below.

-Added: Light Carrier Black and OD with police variant.
-Added: Ellis vest blue with police variant.
-Added: Tactical vest blue, black, od with police variant.
-Added: Tactical vest bare blue police variant.
-Added: OCP ACH Netting with Arid, Lush, and Jungle variants.
-Added: OCP Bandana with mic.
-Added: Black aviators, VM shades, square spectacles, and square shades.
-Added: Shameless VM branding on Plateframes.
-Added: CADPAT AR - CS, Cap, Boonie, and LWH.
-Added: Gorka 1 in OCP, SUPRAT, M81, Coyote, OD, and Black.
-Added: Plateframe bare and light in OD and OCP.
-Added: Plateframe bare in Black.
-Added: Desert camo ACH's now have tan baseplates.
-Added: Changed ACH Peltor coloring.
-Added: LWH's with no headset.
-Added: 'Wreck' textures for Merlin, Wildcat, Commanche, AH1Z, Burraq,
MELB, MATV, Pandur, Y-32, Merkava, Yabhon, and Sentinel.
-Added: Blue and Tan Commanche.
-Added: FAST bare in AMC and MultiCam.
-Added: Alternate FAST OCP with no hole things.
-Added: Some burned flags.
-Added: Some destroyer names in op4_objects folder.
-Added Woodland MX.
-Added MX LSW, MXC, MXM, and GL in Desert and Woodland.
-Added OD MX mags.
-Added CS Tshirt with no bandage.
-Added 6B27 in OD.
-Added: 9 Liveries for Merlin.
-Added: Wildcat in 7 Liveries.
-Added: Tanker Coveralls in Coyote and OCP.
-Added: Alternate OCP officer uniform.
-Added: ALICE packs in OCP and Coyote.
-Added: Bergen packs in OCP, Coyote, and OD.
-Added: UAV bags in OCP.
-Added: FAST helmets in Flecktarn and Wustentarn.
-Added: Cap with headset in OCP.

-Changed: Improved texturing on 249 and 240 pouches.
-Changed: Updated some camo textures.
-Changed: Moved Canadian helmets to LWH.
-Changed: All mention of Scorpion has been changed to OCP. So a few classname changes.
-Changed: Leopard now has custom weapon names and ammo counts.

-Fixed: All RHS update stuff that messed with pack.
-Fixed: Backwards cap shadow.

-Removed: 'Ballistic' from FAST names.
-Removed: Skol camo.
-Removed: Forest Green color.
-Removed: RPG-32 Olive, exists in Contact.
-Removed: Stoner Black, exists in Contact.

Update: 28 Jun, 2019 @ 10:35pm

-Fixed missing MATV paint schemes in Eden.

Update: 28 Jun, 2019 @ 9:52pm

Update: 28 Jun, 2019 @ 8:00pm

//Public Release Version 2.0 - 06/28/19
-updated public version with new stuff in no particular order below.

-Added: MELB little birds in OD, Tan, and Desert.
-Added: Medical pandurs.
-Added: Many paint schemes for pandurs.
-Added: All headgear with modeled comtacs or similar equipment now have max ACE supported sound protection.
-Added: More patrol cap ranks.
-Added: Tactical Vest Bare (Deck Crew) in OD, Coyote, and Black.
-Added: OCP Winter camo.
-Added: M10 uniform in Black, OD, and Coyote.
-Added: M88 uniform in Black, Blue, OD, and Coyote.
-Added: Viper suit in Black, OD, and Coyote.
-Added: VR suit in black.
-Added: GA Carrier GL Rig in Black, OD, Coyote, M81, and 3C.
-Added: GA Carrier in OD.
-Added: EOD Vest in OD, Coyote, M81, and 3C.
-Added: Vydra-3M vest in OD and Coyote.
-Added: 6Sh92 vest in Black, OD, and Coyote.
-Added: 6B13 vest in Black, OD, and Coyote.
-Added: 6B23 vest in Black, OD, and Coyote.
-Added: Tactical chestrig in OD and Coyote.
-Added: Stealth Balacava in Black, OD, and Coyote.
-Added: Bowman Elite II in OD and Coyote.
-Added: Sport Shades in Black.
-Added: Racing Helmet in OD.
-Added: Camping Chair in Black, Tan, Red, and Blue.
-Added: Camping Table in Black, Tan, Red, and Blue.
-Added: Plastic Case in Black and OD.
-Added: Wiesel in Tan, OD, Woodland, and German variants.
-Added: T-14 in Tan and OD.
-Added: Y-32 Vtol in Blue and Gray.
-Added: MQ-12 Falcon UAV in Black, Blue, and Tan.
-Added: Burraq UAV in Blue and Tan.
-Added: All Kamaz variants in Tan, OD, and Woodland.
-Added: Karatel in Tan, OD, Woodland, and Black.
-Added: Polaris LSV in Tan, Woodland, and OD.
-Added: CSAT LSV in Tan, Woodland, and OD.
-Added: Stalker in Tan, Woodland, and OD.
-Added: 2S9 Sochor in OD and Tan.
-Added: Sholef in OD and Tan.
-Added: Military Speedboat in Black.
-Added: RAH-66 Commanche in Black.
-Added: MATV in Black and OD.
-Added: Merkava in Tan.
-Added: Otakar in OD.
-Added: Patria in OD.
-Added: Typhoon in OD.
-Added: Fennek in OD.
-Added: Unarmed Patria.
-Added: Unarmed Otakar.
-Added: Press Vest in Black, OD, Coyote, and Blue.
-Added: ACH OCP with Norotos baseplate.
-Added: Bowman headset in Coyote and OD.
-Added: Olive Vector.
-Added: RHS PMAG in Foliage Green and Coyote.
-Added: OCP pouch 100rnd and 200rnd for SAW.
-Added: OCP pouch 50rnd for M240.
-Added: MX mag in tan for MX Desert.
-Added: Sweater variants of Massif uniforms.
-Added: OCP SPCS Rifleman Alt, Squad Leader, Team Leader, Team Leader Alt, SAW, Grenadier,
Medic, Crewman, MG, and Sniper.
-Added: SPCS in OD and Coyote.
-Added: Tactical Chestrig in OCP, Multicam, MTP, and M81.
-Added: Harness and Harness GL in some colors and camos.
-Added: Raven Vest's in more camos.
-Added: RHS Balaclavas in Coyote.
-Added: M-99 vests in Coyote and OD.
-Added: More M-99 vest variants.
-Added: More M-98 vest variants.
-Added: More M-12 vest variants.
-Added: Backwards baseball caps.
-Added: Canvas variants with IR protection.
-Added: Medical tent variant with Red Crescent.
-Added: Some new map markers.
-Added: BI Shemagh in Coyote, OD, Red/Black, Red/White, White, and OCP.
-Added: AAF Modular Helmet in OCP, OD, Coyote, Black.
-Added: BI Polo shirt uniform in 9 color variants.
-Added: Tshirt variant of the CS OCP uniform.
-Added: Kamaz MRL in Tan and Woodland.
-Added: Tan variant of the Merlin.
-Added: Camonet variant of the OCP BI Combat Helmet.
-Added: Blank velcro variants of some of the baseball caps.
-Added: Attached microphone variants for OCP Shemagh, Cap, and Boonie.
-Added: IDAP head bandages, ear protectors, and headsets to NVGs.
-Added: IDAP Tent in OD and Tan in a multitude of variants.
-Added: BI Mora / Warrior in Tan and Woodland.
-Added: RHS Field Cap in Black, OD, Coyote, OCP, M81, SURPAT, and Skol.
-Added: BI Ball cap w/ headphones in OCP, Black, and Coyote.
-Added: BI EOD Vest in black.
-Added: Head Bandana in OCP.
-Added: Mask Bandana in OCP.
-Added: RHS Bowman Cap in OCP.
-Added: MRE Boxes.
-Added: Aqua Gulf Box.
-Added: No Voice option incase not running ACE.
-Added: Finnish M05 Temperate camo for CS, cap, boonie, and LWH.

-Changed: Redid the organization of vehicles in Editor because I can't stop making paint schemes.
There will now only be one of each vehicle, and you right click and edit appearance to
get the rest.
-Changed: Improved textures on CROWS turret.
-Changed: Improved textures on FAST helmets.
-Changed: Greatly increased quality of Tactical Vests.
-Changed: Redid all assault packs.
Redid all carryall packs.
Redid all GA Carriers.
Redid all Racing helmets.
Redid all Carriers.
Redid all Crye Tees.
Redid all 6B43 vests.
-Changed: Remastered all the BI weapon skins.
-Changed: Redid all the vehicle textures.
-Changed: Updated all Massif CS uniforms.
-Changed: Updated all Crye uniforms.
-Changed: Updated all Button Up uniforms.
-Changed: Reworked the SPCS (OCP).
-Changed: Replaced Crye Oakley gloves.
-Changed: Higher resolution Baseball Caps.
-Changed: Higher resolution Boonies.
-Changed: Higher resolution Bandana.
-Changed: Higher resolution Shemagh and a new pattern.
-Changed: Improved texture on Military Caps.
-Changed: New textures on Batleskin helmets.
-Changed: Switched NIArms dependency from Minimi LMG's to All in One.

-Fixed: The fucked up shadows on SPCS.
-Fixed: The invisible vehicle camo nets/cages.
-Fixed: shadows from the Tools on Pandur and Otakar.


-Removed: Fullscreen nods.
-Removed: DTS camo. (Air Force has switched to OCP)
-Removed: NWU-1 camo. (Navy has switched to AOR2)
-Removed: Jieitai camo.
-Removed: Hidden Identity 3.
-Removed: VSM/MLO. Op4 no longer uses it.
-Removed: TFR. Op4 has switched to ACRE2.
-Removed: RHS Army Combat Uniform. RHS EULA Guidelines prohibit modifiying this item.
-Removed: All uniforms/backpacks/headgear/etc in the editor. Not needed with virtual arsenal.

Update: 4 Oct, 2017 @ 6:50pm

Fixed uniforms, backpacks, and headgear pbos.

Update: 3 Oct, 2017 @ 11:38pm

//Public Release Version 1.9
-updated public version with new stuff. Look below.

-Added: M14 in desert camo.
-Added: CVC in desert camo.
-Added: RHS MBAV vest in OCP and OD.
-Added: RHS/HI3 shemaghs in black, coyote, OD, and OCP.
-Added: Multiple custom variants of HGU-56/P.
-Added: PC and CA for MrRogers.
-Added: All hidden identity 3 eyepro/shemaghs to NVG slot.
-Added: Tactical backpack in OCP.
-Added: Vanilla Combat Helmet in OCP.
-Added: Vanilla ECH in OCP.
-Added: Vanilla LCH in OCP.
-Added: AAF Officer uniform in OCP.
-Added: 6B27 helmet in black.
-Added: Patrol Cap with CPL rank.
-Added: Hidden Identity 3 gas mask in black.
-Added: VSM's standalone peltors and mine to NVG slot.

-Changed: Updated CVC helmet to match new RHS helmet.
-Changed: Updated HGU-56/P to match new RHS one.
-Changed: Switched recruit helmet to PASGT.
-Changed: Adjusted MX gloss.
-Changed: Adjusted HK416A5 gloss.
-Changed: Adjusted MATV gloss.
-Changed: Texture on batlskin helmets.
-Changed: Improved texturing on M14.
-Changed: Improved texturing on Y-32 vtol.
-Changed: Updated Hayzee's PC rank.
-Changed: Gave AI units black FNX-45.
-Changed: Renamed IR Masking Covers to Canvas Covers.

-Fixed: MX matte black icons.
-Fixed: Flags being named the same in the list.
-Fixed: Popup target error causing them not to fall over.

-Removed: OD version of MRZR, RHS has one now.

-Updated: classnames.txt