Haydee
(Haydee Minigame) HUNTED [Version 8]
Showing 1-8 of 8 entries
Update: 7 Apr, 2017 @ 6:22pm

Maxed out ammo amount from drops. Changed two spawners from slasher to walker. Added 3 more powernodes and randomized to make things more interesting.

Update: 1 Apr, 2017 @ 4:29pm

Good news everyone, I've made a better navmesh. The hunters are much smarter. I've also made it so that the colt is used in Hardcore mode only along with the mines.

Update: 1 Apr, 2017 @ 2:50pm

To minimize the chances of being attacked by 50 hunters at once, I've changed the delay from 5 to 25 seconds. That should even the odds. Also fixed that issue with the starting boxes being intangible

Update: 1 Apr, 2017 @ 12:50am

Something something scene wouldn't upload

Update: 1 Apr, 2017 @ 12:35am

Freaking compile issues. I'm sorry guys

Update: 1 Apr, 2017 @ 12:30am

Update: 31 Mar, 2017 @ 11:57pm

Oops compile error. Try now.

Update: 31 Mar, 2017 @ 9:00pm