ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Bounty Hunter [OPEN SOURCE] (Discontinued)
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Aggiornamento: 15 mag 2017, 10:27

  • Dead bounties cannot be claimed since patch 257 -> fixed issue with new implants and dead bounties not being claimable

Aggiornamento: 11 mag 2017, 19:48

  • cleaned up source code
  • changed SaveGames logic to use a subfolder CapitalismBountyHunter
  • cooked with dev kit version 257.45

Aggiornamento: 30 apr 2017, 10:52

  • Moved board mesh to separate folder and overall folder restructuring
  • Added new alternative buildable structure -> Letho from Witcher 2 with custom idle animation

Aggiornamento: 25 apr 2017, 14:38

  • fixed an issue with crashing UI if text of reason text box was deleted if limit is reached
  • bounty notes are still vanishing -> reparented to primal item base

Aggiornamento: 14 apr 2017, 13:04

  • changed BountyNote creation logic -> should now be dropable and no longer become a blueprint on server restart

Aggiornamento: 13 apr 2017, 16:38

  • further improved implant id recognition
  • implemented a gus.ini option to give default coins for non bounty implants (default -1)
  • can now be placed on other teams structures
  • Board will now display top wanted even in non dedicated sessions
  • TimeStamps for all bounty entries are wrong -> replaced DateTime struct with timestamp string
  • Moved BountyNote to Currency package -> for filter list

Aggiornamento: 6 apr 2017, 8:15

  • Check for alliance and added gus.ini option for that
  • Made multi alive claim at once possible
  • Claim for dead logic improved
  • Prevent ALIVE claim if bounty is 0

Aggiornamento: 4 apr 2017, 11:46

  • mod release