ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Bounty Hunter [OPEN SOURCE] (Discontinued)
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Actualización: 15 MAY 2017 a las 10:27 a. m.

  • Dead bounties cannot be claimed since patch 257 -> fixed issue with new implants and dead bounties not being claimable

Actualización: 11 MAY 2017 a las 7:48 p. m.

  • cleaned up source code
  • changed SaveGames logic to use a subfolder CapitalismBountyHunter
  • cooked with dev kit version 257.45

Actualización: 30 ABR 2017 a las 10:52 a. m.

  • Moved board mesh to separate folder and overall folder restructuring
  • Added new alternative buildable structure -> Letho from Witcher 2 with custom idle animation

Actualización: 25 ABR 2017 a las 2:38 p. m.

  • fixed an issue with crashing UI if text of reason text box was deleted if limit is reached
  • bounty notes are still vanishing -> reparented to primal item base

Actualización: 14 ABR 2017 a las 1:04 p. m.

  • changed BountyNote creation logic -> should now be dropable and no longer become a blueprint on server restart

Actualización: 13 ABR 2017 a las 4:38 p. m.

  • further improved implant id recognition
  • implemented a gus.ini option to give default coins for non bounty implants (default -1)
  • can now be placed on other teams structures
  • Board will now display top wanted even in non dedicated sessions
  • TimeStamps for all bounty entries are wrong -> replaced DateTime struct with timestamp string
  • Moved BountyNote to Currency package -> for filter list

Actualización: 6 ABR 2017 a las 8:15 a. m.

  • Check for alliance and added gus.ini option for that
  • Made multi alive claim at once possible
  • Claim for dead logic improved
  • Prevent ALIVE claim if bounty is 0

Actualización: 4 ABR 2017 a las 11:46 a. m.

  • mod release