Garry's Mod

Garry's Mod

gm_BigteamBattle V2 *BIG UPDATE*
Showing 1-6 of 6 entries
Update: 16 Apr, 2017 @ 8:09am

-fixed some really bad errors that i have made

Update: 16 Apr, 2017 @ 7:58am

None Provided

Update: 16 Apr, 2017 @ 7:50am

-added a trench
-added bunkers on the bridge
-fixed ai pathways within the buildings

Update: 13 Apr, 2017 @ 12:40pm

*BIG UPDATE*
-finished texturing the map
-Added more props for detail
-Central building has been retextured
-New ai nodes to promote npcs to use different routes

Update: 12 Apr, 2017 @ 9:48am

-Added more various cover around the map due to request
-Added textures for buildings that have completed the planning phase (Central building is ugly as fuck, so dont worry it'll be changed in v2)
-added new pathways for AI

Update: 11 Apr, 2017 @ 8:30am