FortressCraft Evolved

FortressCraft Evolved

steveman0's Blueprint Builder
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Update: 2 Sep, 2022 @ 4:32am

Returns a deep copy of NeededItems to the FreightInterface to avoid double counting by carts.

Update: 7 Mar, 2020 @ 8:32am

Removed debug spam for unloaded segments. Added debug logging around mod block NRE.

Update: 2 Jan, 2020 @ 6:45pm

Builders also drop their carried item on delete if they have one.

Update: 1 Jan, 2020 @ 7:51pm

Added some error catching for consequences of building a closed loop builder chain.

Update: 1 Jan, 2020 @ 7:51pm

Added some error catching for consequences of building a closed loop builder chain.

Update: 26 Feb, 2019 @ 3:47am

Fix for overwritting a blueprint not properly replacing the loaded one.

Update: 7 Sep, 2018 @ 2:47pm

Removed separate mod version of the FreightSystemInterface as it now exists in vanilla code

Update: 17 May, 2018 @ 8:01pm

Updating to the latest freightsysteminterface

Update: 29 Mar, 2018 @ 6:49pm

Bug fix: Decorative blocks are now working properly!
Bug fix: conduits will now only build if they detect an adjacent MK4 PSB. This is to prevent an out-of-order construction of the conduit that would prevent it from hooking up to the PSB correctly.

Update: 28 Mar, 2018 @ 7:44pm

Server null string crash fixed.