Arma 3
[SP/CO-16]Freelancers - Tanoa at War 0.25
Showing 1-10 of 86 entries
< 1  2  3 ... 9 >
Update: 31 Jul, 2017 @ 3:05am

V0.25 Hotfix
-Fixed a typo in codes that prevents main quest 4 from being completed.

Update: 29 Jul, 2017 @ 8:10am

Update: 29 Jul, 2017 @ 7:52am

V0.25
-Fixed a respawn bug;
-Removed the unused oil rig;
-Added magazine repack scripts.

Update: 26 Jul, 2017 @ 8:23pm

V0.24
-More bug fixes;
-The combination to reset progress in SP is now 0-0-7;
-Code cleanup and improvements;
-Added respawn points around main quest destinations;
-The player's progress should be saved upon quest completion (unable to test under dedicated server environment for now, feedback needed.)

Update: 1 Jul, 2017 @ 6:59am

Update: 26 Jun, 2017 @ 9:03pm

V0.22
-added a few lines to make sure the chopper from main quest 3 gets deleted at the end.

Update: 18 Jun, 2017 @ 10:45pm

V0.21
-You can now store and bring out vehicles at both major airports. "air spawn" markers serve as hangars.
-Moved the main quest 9 target npc so he is less likely stuck in the rock.

Update: 18 Jun, 2017 @ 10:41pm

V0.21
You can now store and bring out vehicles at both major airports. "air spawn" markers serve as hangars.

Update: 17 Jun, 2017 @ 6:44am

V0.20a
-Removed two tanks(added by mistake) at aircraft shops.

Update: 15 Jun, 2017 @ 6:34pm

V0.20
-Added aircraft shops (may still have issues)