Space Engineers

Space Engineers

Blarg's Fancy Flight Info
Showing 11-20 of 28 entries
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Update: 7 Dec, 2017 @ 2:47pm

I have implemented a transparent pixel in my Dot matrix font. This allows you to use any background color without it looking weird. Let's hope Keen adds it as well.

Update: 7 Dec, 2017 @ 2:35pm

Huge performance upgrade.

I mean, really really huge.

Panels no longer print all pixels. They skip all background pixels after the last non-background pixel.
It no longer uses the pixels as background color, so matching something to hide elements is harder. This means about 60% less data for a regular panel.

It no longer updates panels if there's no new data. To achieve this I've had to restrict all data to 2 decimals, as the fluctuation below that made every panel update anyway. I don't think you'll miss those decimals. That precision isn't that useful. I don't have statistics for how much less data this means, but before it would send the panel 10 times per second. Now a it might not send anything at all.

And last but not least. You can no longer have too many LCDs. Instead of reaching a the complexity limit at about 7, and crashing, the script now throttles down and the update frequency lowers. You can see when this happens on the "Overload" value in the programmable block. If it's over 0%, it's throttling down.

Update: 18 Nov, 2017 @ 4:51pm

Prevented edge case where user error could cause the script to run twice every tick. (By using a timer in a special way).

Update: 18 Nov, 2017 @ 4:13pm

Removed the need for a Timer block.

Update: 10 Nov, 2017 @ 1:53am

Added the cargo-mass data point.

Update: 16 Aug, 2017 @ 12:10pm

Removed the case-sensitiveness from named colors (and text aligns).

Update: 21 Jul, 2017 @ 4:30pm

Better fix for the previous patch.

Update: 21 Jul, 2017 @ 3:49pm

Patch fixing the script breaking problem Major Update 1.182.0 introduced.

Update: 21 Apr, 2017 @ 7:27pm

Renamed the Height data to Ruler. Height above ground/object was the intention for the feature, but I felt like the name was limiting.

Update: 21 Apr, 2017 @ 7:10pm

Added the data point Height (edit: renamed to ruler). It uses a camera with raycast to measure the distance to anything in front of it. Made it because altitude-land only works on planets. Now you can deploy landing gears automatically when landing on grids as well as planets. It is however limited to 200m, which is a compromise. I prefer responsive update to long range.
If you want to measure long distances, my Fancy Ruler script is a better choice.

Also created a minifier for the script since this update brought it above the 100k character limit. Down to ~85k now.