Arma 3
OPEX | Kunduz
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Update: 22 May, 2019 @ 2:07pm

UPDATE 1.25
- New: OPEX is now compatible with Kujari map !
- New: added task "Protect the helicopter"
- New: added task "Evacuate civilians"
- New: Community Factions Project (CFP) can now be used instead of Project OPFOR (for people that would prefer this mod)
- New: it's now possible to buy supply trucks (medical/ammo/repair/fuel)
- New: added a basic function in the armory to quickly rearm player and AI teammates (only in SP - or if Virtual Arsenal is enabled in MP)
- Fixed: task "Attack the enemy camp" was randomly not working and was sometimes leading to major issues that was completely bugging OPEX
- Fixed: healing/reviving system is now working properly again
- Fixed: loading/unloading a suspect from a vehicle should now always working properly again
- Fixed: repair/refuel/rearm centers are now working properly again
- Fixed: OB-50 optic is not forcing night vision anymore
- Fixed: ammo boxes are not filled up again after a simple server reboot
- Fixed: error message caused by LIT script (for non ACE users only)
- Fixed: a non-existing EOD vest has been removed
- Fixed: friendly and enemy patrols are not turning around anymore
- Fixed: a few other minor things
- Tweaked: reduced clutter of some items (water bottles, food...)
- Tweaked: jail door on Kunduz was locked in MP - as a temporary workaround, it's now open by default
- Updated: switched back to vanilla supply trucks (repair and rearm ones) because R3F ones are not working
- Updated: added some items from last R3F mod update (weapons, uniforms...)

Update: 13 Oct, 2018 @ 3:42am

UPDATE 1.244
- Added: message in the memory of Faiavan ( https://www.youtube.com/user/faiavan / https://youtu.be/EFPklwvREFo )
- Fixed: minor error messages linked to missing dependencies in vanilla version
- Updated: donaters board

Update: 24 Jul, 2018 @ 10:23am

UPDATE 1.243
- Fixed: on complete edition, player can now heal himself with a first aid kit (by double-clicking on the item into the inventory)
- Fixed: crates are now spawn properly again in medical center and canteen at mission startup

Update: 22 Jul, 2018 @ 4:18am

UPDATE 1.242
- Fixed: penalties for abandoned vehicles/bodies into hostile territory are now applied properly
- Fixed: proper crates are now delivered when ordering medical or food supplies
- Fixed: some AI ambient animations (FATA)
- Added: drones at Lythium's HQ
- Optimized: conditions to succeed/fail task "07: Defend the village"
- Updated: contributor's board (thanks to "Un Metalleux Sympa" !)

Update: 7 Jun, 2018 @ 7:49am

UPDATE 1.241
- Fixed: both parameters for equipment settings are now displayed properly in the settings screen

Update: 6 Jun, 2018 @ 6:34pm

UPDATE 1.24
- Added: a virtual garage is now available in the delivery area (requires to be enabled at startup in the mission settings) - thanks to Tonic for his script VVS
- Added: a "low" parameter is now available for the ambient features
- Fixed: the task "17 - Deliver humanitarian supplies" should not automatically failed anymore
- Fixed: there shouldn't be unexpected deletion anymore of friendly gear, vehicles or drones
- Fixed: earplugs and rangefinders are now available again into the support crate (for ACE users)
- Fixed: binoculars are now available again into the support crate (for non ACE users)
- Fixed: the correct language is now properly selected for civilians on Tanoa
- Tweaked: the density and frequency by default of ambient functions have been adjusted
- Tweaked: the auto-cleaning function has been entirely rebuilt for better performances and results
- Removed: the Russian translation has been temporarily removed because it was causing some issues for other languages

Update: 30 May, 2018 @ 7:10am

Update: 29 May, 2018 @ 6:28pm

UPDATE 1.239
- New: OPEX now supports Jets and Tanks DLCs
- Fixed: vehicle music receiver is now working properly again
- Fixed: storage crates in the armory are not locked anymore
- Optimized: there should be less unexpected explosions due to the dynamical civilian vehicle spawn script

Update: 3 May, 2018 @ 9:44am

UPDATE 1.238
- New: OPX is now translated in Russian (big thanks to Meh44 !)
- Fixed: suspects loaded in vehicle should now not be able to disembark by themselves anymore
- Fixed: handguns are now properly loaded again in weapon crates
- Fixed: ordering drone at the delivery center is working properly again
- Fixed: various other minor things

Update: 22 Mar, 2018 @ 7:55am

UPDATE 1.237/b]
- Fixed: buying AI units is now working properly on dedicated servers
- Fixed: buying supplies is now working properly on dedicated servers
- Fixed: ALT key allows again to open/close bugged doors on Kunduz and Lythium maps
- Fixed: dependency to CBA in Altis and Tanoa versions has been removed again
- Fixed: double-clicking on food is working properly again
- Fixed: an AI ambient soldier was standing instead of sitting on a stack of pallets (Isla Duala)
- Fixed: a few minor errors in the .rpt file
- Added: new wheel action to get weapon on hand after it has been get on back
- Added: OPEX should now support VCom AI mod
- Updated: the maximum amount of active civilians has been decreased to reduce slowdowns on modest computers
- Updated: air vehicles are now exclude from the auto-cleaning function in order to allow compatibility with some extra mods (e.g.: ALiVE)
- Updated: FAQ