Stellaris

Stellaris

Ultimate Technologies
Showing 91-100 of 130 entries
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Update: 4 Feb, 2018 @ 3:28am

- Optimized some weapon effects and texture.
- Added a new planet edict just for those who terraform planets which is larger than 25, by using this edict, you can adjust it to size 25.

Update: 31 Dec, 2017 @ 1:52am

Fix the bug which used to leads large phase railgun missing it's kinetic wepon type tag.

Update: 23 Dec, 2017 @ 4:31am

- Remove the limit that the great library can not build by machine network.
- Add special combat computer for NSC mod.

Update: 15 Dec, 2017 @ 1:20am

- Building balance

Update: 14 Dec, 2017 @ 11:12am

Initial Upload

Update: 7 Dec, 2017 @ 8:25am

- 1.9 adapted

Update: 30 Nov, 2017 @ 3:42am

- Weapon range adjust
- Increase phase shield's diversity(SML)
- Turn down the brightness of phase lance

Update: 27 Nov, 2017 @ 4:08am

- Weapon blance
- Increase the diversity of different size weapons.
- (Warning) Every ultimate weapons and utilities are much more expensive now, the maintains costs will also be much more higher.

Update: 15 Nov, 2017 @ 6:42am

- Optimized the AI weight of weapons and utilities.
- Fixed the problem which leads that spiritualism country unable to research Netorked AI system.
- Balanced some weapon and enhanced the strike craft.

Update: 11 Nov, 2017 @ 7:51am

- Updated weapon hit effects, each weapon has their own cool hit effect now.