Stellaris

Stellaris

Adv. Custom Empires Pack - Extended First Contact (For Stellaris 2.8.1)
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Update: 22 Feb, 2018 @ 12:15pm

Changed two name lists to more appropriate ones (which Paradox newly added in 2.0).

Update: 22 Feb, 2018 @ 10:37am

Minor bug fixes for 2.2, including some minor changes in ethics/traits to improve certain empires getting the correct AI personalities.

Update: 22 Feb, 2018 @ 9:03am

Updated to version 2.2:

ACEP version 2.2 makes ACEP compatible with Stellaris 2.0 (the Cheryh patch and Apocalypse expansion). It also adds two more machine empires to the roster, the Machine Intelligence of Automated Mining Unlimited and the Rogue Servitors of Happy Tidings Daycare, bringing the total number of ACEP machine empires to six.

Update: 18 Feb, 2018 @ 5:31pm

Very minor improvements. I was rereading the species bio's, and made a handful of small corrections and improvements.

Update: 18 Feb, 2018 @ 3:27pm

Updated to version 2.1:

Just in time for the Apocalypse, the machines have come to ACEP! Version 2.1 adds four machine empires to the roster: The Rogue Servitors of the Galactic Wildlife Fund; the Machine Intelligence of the Optical Science Institute; the Driven Assimilators of the Unitary Collective; and the Determined Exterminators of the S4nD//net. The Unitary Collective also makes use of the Humanoid Species Pack for its cyborgs and ship set.

As before, empires that use DLC features do NOT make this mod incompatible for those who do not have the DLC. To those that do not have the required DLC the empires that use those features will be unselectable at start-up and will not spawn in-game, but all other empires will still work fine. (And the majority of ACEP empires do not require any DLC.)

Again, many thanks to you all. I'm happy and honored that you've chosen my mod to make your games better!

Update: 18 Feb, 2018 @ 3:26pm

(Uploaded wrong version)

Update: 16 Dec, 2017 @ 3:21am

1.9.1 compatability patch.

Update: 7 Dec, 2017 @ 8:48am

1.9.0 compatability patch.

Just for anyone checking, Robot empires will be added eventually. I've already designed 8 empires that I'm very excited about. It's just a matter of finding the time and inspiration to write good dialogue for them. As always, thanks for enjoying this mod!

Update: 30 Oct, 2017 @ 6:44am

1.8.3 compatability patch.

Update: 12 Oct, 2017 @ 2:31am

Minor fixes, most importantly fixes to some bugs in the Alculture First Contact event vs Machine Empires.