Golf It!

Golf It!

Ruin Run (18 Holes)
Showing 1-3 of 3 entries
Update: 22 May, 2017 @ 4:13pm

Course is now 74 par and slightly less difficult in places

merged many playable area objects to improve performance
Added many reset areas to reduce wait for ball reset

Raised par on hole 2, from 2 to 3
Raised par on hole 4, from 3 to 4
Added log to hole 4 to discourage jumping (if enabled) over the course
Raised par on hole 5, from 2 to 3
Raised par on hole 6, from 2 to 3
Fixed ridge on floor in hole 6, which players could get stuck in before the water wheel
Trimmed wall sections on hole 6 to make walls smoother
Added roof to hole 6 to make skipping the hole via jumping more difficult
Thickened walls on hole 7 to fix funky bounce at 45 degree angle
Moved flat apples on hole 7 to stop them from obstructing view
Added some details to hole 8 and smoothed wall edges
Added sandbags to hole 8 to prevent jumping over level
Raised par on hole 9, from 3 to 4
Tweaked wooden pole placement on hole 9 to make weak bounce pads less likely to trap players
Reset areas added behind wall on hole 9
Added detail to floating platform behind wall on hole 9
Made hole 10 much easier on longer route (as most people were using the tunnel)
Added wood planks to hole 10 to prevent jumping over level
Raised par on hole 11, from 5 to 6
Added sandbags to hole 11 to prevent jumping over level
Adjust playable area on hole 11 so you can play from raised stone area by left arrow sign
Removed rock at start of hole 11 as it allowed skipping the level and was too random
Added wagon to bridge to prevent jump backtracking from hole 12
Added decorative stone arch to sides of path on hole 12
Raised par on hole 13, from 2 to 3
Added fences to hole 13, to make jumping more difficult
Tweaked hole 13 stumpt to reduce chances of getting stuck (only happens on certain PCs)
added playable area to hole 13 to reduce chances of getting recent in stump
moved ramp slightly to remove nook on hole 13 which could lead to getting stuck
Raised par on hole 14, from 5 to 6
Increased height of wooden plank (very slightly) on tortoise path on hole 14 to make it easier
Increased height of wooden plank (very slightly) on hare path on hole 14 to make it easier
Added cart on hole 14 on hare path to make ramp section easier
Fixed being able to get stuck under boat in hole 15
Added house to hole 15
Increased speed of boosters on hole 15
Added backboards to longer route on hole 15
Raised par on hole 16, from 6 to 7
Added walls to roof of hole 16 ancient mine
Fixed playable area on outside of rounded corner on hole 16
Added spooky skull on hole 16 (and a clue elsewhere)
Changed spooky skull poles on hole 16 to look 20% more spooky
Added backboard to hole 17 under windmill to make shot easier
Fixed playable areas on hole 18 that were covering out of bounds areas
Made hole 18 easier by increasing size of wood panels and bounceback wooden areas
Added curb to hole 18 to make it easier to see for final shots

Update: 16 May, 2017 @ 3:16am

Attempt to update main image

Update: 15 May, 2017 @ 11:07am