RimWorld

RimWorld

Zombieland
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Update: 30 Jun, 2017 @ 6:19pm

Version 1.4 introduces INFECTIONS!
Also: bug fixes, sound volume balances, new zombie animations and much more.
Enjoy!

Update: 27 Jun, 2017 @ 10:29am

Bug fixes

Update: 25 Jun, 2017 @ 5:59am

Version 1.2.3 fixes the Social Tab bug.

Update: 23 Jun, 2017 @ 6:12pm

Version 1.2.2 fixes incidents and adds compatibility with Combat Extended

Update: 18 Jun, 2017 @ 3:27pm

Fixes:
- zombies do not attack geysers anymore
- zombie events now respect the start delay configured in the zombieland settings
- frequency of zombie events tweaked

Update: 11 Jun, 2017 @ 3:44pm

After spending the weekend on fixes, improvements and content, I have updated Zombieland to

- removed the stuttering when playing with custom textures
- include Twinkies (yay!)
- have a custom zombie event sound (scary!)
- let zombies attack manhunters
- prevent zombies from being counted as enemies so you can leave a map
- better coloring
- event spawning is fixed

Everyone: Enjoy!

Update: 7 Jun, 2017 @ 5:32pm

This version features a completely redesigned game play with lots of options. Access them via the Options->Mod Settings menu either from the main screen, during game creation or when playing a game.

Update: 27 May, 2017 @ 5:13pm

Bug fixes

Update: 26 May, 2017 @ 10:26am

Generally more balanced. Thanx for everyone joining the twtich stream providing feedback!

Update: 26 May, 2017 @ 12:18am

This version finally fixes the horrible animals-vanish-after-being-killed bug!
It also brings you a bit smoother fps!