Garry's Mod

Garry's Mod

gm_dunesea
Showing 1-6 of 6 entries
Update: 3 Jun, 2017 @ 7:53pm

None Provided

Update: 3 Jun, 2017 @ 8:41am

build area should no longer burn retinas with the force of a scorching solar flare

Update: 1 Jun, 2017 @ 8:44pm

cubemap reset to default, sand no longer shiny

Update: 1 Jun, 2017 @ 6:24pm

new build area created underground, noclip or use the area portal inside the crane shed to teleport to it

optimised lighting in new area (so it actually fucking compiles) and included 14 garages with area portals for optimised building experience

Update: 24 May, 2017 @ 6:02pm

textures and models pakrat'd - no more game dependencies

Update: 23 May, 2017 @ 1:50pm

initial upload