The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Apocrypha [OUTDATED]
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Update: 3 Nov, 2017 @ 5:05pm

Redid the code for all the worms, they should be more stable with other various tear modifiers and eachother, while also being less laggy overall. Huzzah.

Also the last version bsod was broken. Fixed that.
And 2000 was broken. But thats better now too.

Probably some other fixes.
Huzzah.

Update: 1 Nov, 2017 @ 10:55am

Forgot to enable shaders again before i pushed that live. Whoops.

Update: 1 Nov, 2017 @ 10:53am

Re-did hellfire, is now less laggy and more balanced. Trail has a longer length, burning checks for dismissing itself more often than before, assumign the enemy is moving. In addition, the flame on death effect was moved to a fire mind synergy. Bombs in general no longer will activate hellfire, only ones spawned from epic fetus. Fireplaces turned to hellfire no longer shoot randomly, and will target enemies. Their firerate is a slower version of the player's, and they shoot player damage shots without any tear modifiers, instead of keeping mods and removing damage just to add hellfire.

Eternity had lots of bug fixes. Enemies no longer become white champions all the time. Enemies that are turned champion by eternity can stack with regular champion modifiers for enemies, and will display as the border also being slightly tinted the color of that champion type. Anything can become a champion now. Delerium no longer becomes invincible the minute you use eternity once.

Added hudoffset to the config file, incase anyone uses any non-default hud offset.

Fixed a few things with jar of souls. Added an effect which causes souls to be different colors sometimes if the enemy was champion or some other factors - they reset to normal soul color if you leave the room and come back though, but i just thought it would be neat to have their colors be a tad more dynamic. Also fixed a bug where souls would show up even when you didnt have jar of souls. There is currently a bug with jar of souls not removing souls you pick up from the list of souls if you move the soul before picking it up, thus respawning the soul when you walk back into the room. This will be fixed, but requires a rewrite of the saving code, so ill save that for later.

Fall from grace now works in greed mode and gives angel chance as soon as you pick it up instead of starting next floor.

Probably some other small fixes I forgot.

Update: 31 Oct, 2017 @ 11:43am

Turned ZZAZZ on in config, whoops...

Update: 31 Oct, 2017 @ 5:53am

Update: 31 Oct, 2017 @ 5:52am

It deleted the whole description wtf?

Update: 31 Oct, 2017 @ 5:49am

Fixed mod description up, added wool socks to treasure pool...whoops totally didnt accidentally remove that in the previous update to floppies. Nope. Not at all.

Update: 30 Oct, 2017 @ 2:44pm

HAHA FIXED WHOOPS NOTHING TO SEE HERE BOYS

Update: 30 Oct, 2017 @ 2:40pm

Fixed some bugs, notably, working on making hellfire better...by rewriting it all. Itll be a bit lol

Update: 29 Oct, 2017 @ 10:22pm

Forgot to upload the pictureeeeeee