Arma 3
LIBERATION: 1944
Showing 1-8 of 8 entries
Update: 19 May, 2018 @ 4:39pm

Additions:
Added new US vehicles and units.
Added new British vehicles and units.
Added new spawnable defense constructions: trenches, sandbags, etc.
Added new allied static weapons: 57mm AT gun, Vickers light machine gun, etc.
Added new German vehicles and units: fallschirmjagers, APCs, Flak cannons, etc.
Remastered old German bunker position with new template.

Fixes:
Fixed objects spawning inside other objects.
Replaced/fixed certain locations templates.

Update: 25 Jan, 2018 @ 11:09am

First update of 2018. The US Army is back! Big thanks to the IFA3 team. Also in this update, some new objects and terrain fixes. Good hunting!

Update: 22 Sep, 2017 @ 9:59am

Important update. Fixed various bugs including a bug that came with the new IFA3 Lite Blitzkrieg update. Mission should now play. New features added to mission include the ability to recruit Ai on the beach; scroll wheel on the guy behind the higgins boat that on the radio to recruit ai. Also new Tasks that include the Saving Private Ryan task; have fun with that one boys. And, some important patch work leading up to the Airborne Experience Mode.

Update: 10 Jun, 2017 @ 12:10am

Update Highlights: New skip D-Day button added to combat "Save & restart" issue. Fixed a few bugs with fps. Re-constructed Radar Station.

Update: 9 Jun, 2017 @ 12:23am

No longer requires Apex. Now you need FOW. Reduced AI accuracy on the beach landings. Fixed a few bugs with templates. Fixed issue with modern units and civies.

Update: 6 Jun, 2017 @ 1:53am

Update: 6 Jun, 2017 @ 12:53am

Update: 6 Jun, 2017 @ 12:10am