Counter-Strike 2

Counter-Strike 2

de_omega
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Update: 16 Aug, 2017 @ 6:42am

Update: 16 Aug, 2017 @ 5:51am

v3.16080117
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- fixed a bug which let you spawn on B - Site
- removed a misplaced bench
- Warning: Radar and CallOuts are currently not availiable

Update: 13 Jul, 2017 @ 1:24pm

v3.13070117
"Horizon" Update
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- changed almost all floor textures
- reworked both bombsites
- added flowerpots and more props
- changed a few crates in "Inside"
- added "Pit"
- the skybox is now smaller
- added a Deathmatch mode
- clipping work

Update: 9 Jul, 2017 @ 4:59am

v2.0907012017
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- added ropes
- added an non-accessable area behind garden
- changed wall textures
- fixed a graphic bug which caused a spike on top of the tower at T-Spawn
- clipped some props to avoid unfair positions
- deleted "red" to make BombsiteA more balanced

Update: 7 Jul, 2017 @ 7:40am

v2.07070117
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- fixed a bug which allowed to go through a prop
- reworked A - Bombsite
- clipped a few roofs so you can't boost up on them
- added props
- changed wall textures

The next update will contain (again) wall texture changes and a working radar

Update: 20 Jun, 2017 @ 1:02pm

v2.20060117
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- added a nav_mesh
- added CallOuts (such as Red, Tower, Inside and more!)
- fixed a bug where the bombsites were switched on radar
- the bots are now working normally again

Update: 19 Jun, 2017 @ 2:00pm

v2.19060317
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- fixed a clip problem on B

Update: 19 Jun, 2017 @ 7:59am

v1.19060217
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- changed wall textures
- added "heaven"
- added "outlet"
- fixed a pixelwalk (thanks to Jul3z)
- added clips
- you can't jump anymore on buildings
- going up stairs is now smoother
- performance updates
- added fog
- added a radar

We did it! This map is now out of the "alpha".
The next update will include a nav_mesh (CallOuts, normally working bots, ...) and some more props and decals.

Update: 19 Jun, 2017 @ 7:04am

v1.19060117
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- The door should now work properly
- minor bugfixes

Update: 17 Jun, 2017 @ 11:42am

v1.17060117
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You will notice a change in the mid - area of the map. Currently, it's just temporary there to avoid fast rotations from B to A. There will be a few changes in the following updates.

- added a building in mid
- fixed black shadows on roofs (bug)
- added a (buggy) door on CT. The next update will fix that.
- you can't boost up anymore on T-Spawn