RimWorld

RimWorld

DeCore 1.6
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Update: 27 Sep, 2018 @ 5:42am

[Auto-generated text]: Update on 9/27/2018 3:42:25 PM.

Bush is weakened, because he gave a lot of wood, especially on hydroponics
Bush - productivity reduced from 4 to 2 trees
Bush - when cutting a bush it is completely cut down

Update: 2 Sep, 2018 @ 10:10am

[Auto-generated text]: Update on 9/2/2018 8:10:36 PM.

Update to B19

1. Difficulty modes are removed
2. The dependence of the speed of constructions on the type of stone is removed
3. Remove the transfer of machines (this is already in the game)
4. Submerged steel steel 20 >> 25 (in vanilla apple juice from 10 to 20)
5. The component is now only made 3 times faster (in steel, the cost of steel is reduced from 25 to 12).
6. Now the improved component is made 3 times faster.

7.-Silver tile is no longer improved by fashion (in vanilla it is apple, beauty 5, costs 70)
   -Golden tiles no longer enjoy the mod (in vanilla it is an apple, beauty 12, costs 70)
   -The sterile tile no longer improves
8. Lamps and auto doors no longer improve
9. The new dispenser of paste is remade.

10. Cabinet for tools: the maximum number of working cabinets is reduced from 8 to 4.
    -Bonus to the speed of work increased from 6% to 12%.
    -The cost is increased from 200 to 400 steel.

11. Multi-analyzer: the maximum number of operating multi-analyzers on research tables has been reduced from 4 to 2.
    -Bone to the speed of the study is increased from 10% to 20%.
-Cost of Cost of steel on a multi-analyzer 40> 200.

12. Monitor vital indicators: the mod no longer affects the cost of construction, because the developers themselves have balanced it
(before the mod added to the cost components, because the construction required only steel)
    -Bonus to the rate of immunity production is reduced from 8% to 6%. (the ratio in vanilla is 2%).

13. Evaporative cooler: now it is impossible to build from different materials (after all, its principle of operation is based on the use of wood shavings)
    -The standard cost is returned-50 trees. Reduced fuel consumption by 2 times.
-The campfire and the torch no longer improve with the mod (I do not know why this was a relief from scratch, because there are geysers with heating)

14. The heater, component and ventilation are no longer modified by the mod (for balance reasons)
15. The generator on the wood and the fuel generator are no longer improved by the mode (for balance reasons)

16. Resource changes:
    --- Silver
-Flammability remained the same (10%), despite its increase in vanilla.

--- Gold
-Flammability remained the same (10%), despite its increase in vanilla.
-Factor leisure rate increased from 1.5 to 2.2
-Golding gold: the amount of gold in one cage of deposits is increased from 40 to 60 (previously it was from 35 to 55)

--- Steel
-Flammability remained the same (10%), despite its increase in vanilla.
-It does not affect the efficiency of rest

    --- Plastal
-The deposits were plastil: strength was reduced from 8000 to 4000. (formerly it was from 10,000 to 3500)
-The deposits were plasted: the number of cells in the reservoir was reduced to a new value: 2-8 cells, because in vanilla now 2-8 cells (before in vanilla was 10-20, in fashion 20-30)
-Planting of plastic: the probability of occurrence of deposits has been enlarged 3 times on the map
(now the deposits of plastali will be small, but there will be more, and it often happened that the plastals were not on the map at all)
-Flammability remained the same (5%), despite its increase in vanilla.
- Fashion no longer reduces the market value of plastals from 14 to 12, because in vanilla it is reduced to 9.

--- Uranus
-The uranium deposits are no longer appreciated by the mod; they are improved by the game.
-Urangement of uranium flammability (previously 2% in fashion)


--- Jade
-Plangible (since it is removed in vanilla too)

17. The influence of fashion on all clothing has been removed (the mechanics of materials and clothing in B19 has been greatly redesigned, as a result, all the changes in fashion have been removed, with respect to all clothing.)

18. Uranium and gold now falls out of all new mechanoids (from the reaper and the lancer the same amount is dropped).
  
 19. The influence of fashion on the intelligence of some animals has been removed.

20. Improved the new texture of hydroponics. Hydroponics 1 × 5 was added.

21. Added a hidden cable.

Update: 1 Jun, 2018 @ 5:38am

[Auto-generated text]: Update on 6/1/2018 3:38:13 PM.

Update: 30 May, 2018 @ 9:18am

[Auto-generated text]: Update on 5/30/2018 7:18:46 PM.

Update: 15 Mar, 2018 @ 6:36am

[Auto-generated text]: Update on 3/15/2018 4:36:45 PM.

NEW

Hidden power conduit - More expensive than conventional power cable, but hidden from the player and enemies

Hydroponics basin 1x5 - To meet the needs of perfectionists

Update: 30 Jan, 2018 @ 8:32am

1/30/2018 7:32:06 PM.

The change in the appearance of the tissues was removed (moved to Mechalit Equipment B18)

Update: 12 Jan, 2018 @ 8:47am

[Auto-generated text]: Update on 1/12/2018 7:47:44 PM.



Weakened protection from the cold in T-shirts, shirts and pants.
-Pants: -6°C -> -5°C.
-T-Shirt: -5°C -> -4°C.
-Button-Down Shirt: -6°C -> -5°C.

Update: 7 Jan, 2018 @ 1:36am

[Auto-generated text]: Update on 1/7/2018 12:36:35 PM.

Fixed the color of the parquet (it was white)

Update: 10 Dec, 2017 @ 4:42am

[Auto-generated text]: Update on 12/10/2017 3:42:17 PM.

B18 release

Update: 27 Oct, 2017 @ 1:04pm

[Auto-generated text]: Update on 10/27/2017 11:04:19 PM.

Geysers can now be demolished using the developer mode