RimWorld

RimWorld

DeCore 1.6
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Update: 15 Jul @ 4:39am

[Auto-generated text]: Update on 7/15/2025 2:39:47 PM.

Update: 16 Oct, 2022 @ 12:51am

[Auto-generated text]: Update on 10/16/2022 10:51:39 AM.

Update: 19 Nov, 2021 @ 2:08pm

[Auto-generated text]: Update on 11/20/2021 1:09:24 AM.

- weakened the effects that the mod gave to standard materials:
 Silver - the bonus to the rate of immunity generation, healing factor, rest efficiency has been reduced from 130% to 115%. Entertainment efficiency reduced from 120% to 110%.
 Gold - the bonus to the rate of immunity generation, healing factor, rest efficiency has been reduced from 150% to 140%. Entertainment efficiency reduced from 150% to 140%.
 Plasteel - the bonus to the speed of work and the speed of research has been reduced from 120% to 115%, the bonus to the speed. development of immunity from 115% to 105%.
 Uranium - the bonus to time between attacks has been reduced from 85% to 95%., Bonuses to damage from melee weapons have been reduced to standard (150/110%)
 Jade - Entertainment efficiency reduced from 130% to 120%.
The influence of the "Craft" skill on the "Smelting Speed" factor now affects the "General Work Speed", which means that a good artisan will not only forge items and weapons faster, but also do small work faster, such as cutting stone, burning and processing weapons, chemical fuel transportation.
Reduced the drop from the parsing of mechanoids, because and in vanilla it is noticeably reduced in the latest versions of the game. You cannot collect anything from small mechanoids except steel.
 Septipeda - Uranium / gold bonus drop reduced from 15/8 to 8/4. Component drops have been removed.
 Lancer and Reaper - bonus drops of uranium, gold, plasteals and components have been removed.
 Dragoon - bonus drops of uranium, gold, plasteals have been reduced to 3/3/3, component drops have been removed.
The bonus to the cost of selling animals has been removed (the bonus will be added later in another mod)

Update: 28 Oct, 2020 @ 11:36am

[Auto-generated text]: Update on 10/28/2020 9:35:55 PM.

Update: 28 Feb, 2020 @ 1:07pm

[Auto-generated text]: Update on 2/29/2020 12:07:25 AM.

- Tool cabinet: removed the bonus to speed, now the cabinets give a standard bonus of + 6%. But the number of existing cabinets increased from 4 to 6.
-Multi-analyzer: removed the bonus to the research speed, now the cabinets give a standard bonus of + 10%. But the number of active multi-analyzers has been increased from 2 to 3.

- This mod no longer changes the number of resource cells in the deposits and the amount of resources in the reservoir cell. Less relief! But all the unique resource modifiers (for example, the speed of the work of the plastic) remained.

- The mod no longer affects the speed of sculpting figures, sewing speed and forging speed, because these modifiers removed from the game by the developer. But the mod still affects the melting speed. Recycle scrap quickly with good artisans!

-When disassembling a new mechanoid, a little more gold and uranium is given than when disassembling a Lancer.

Update: 28 Feb, 2020 @ 1:05pm

[Auto-generated text]: Update on 2/29/2020 12:05:39 AM.

Update: 24 Feb, 2019 @ 2:39am

[Auto-generated text]: Update on 2/24/2019 1:39:48 PM.

The hidden cable now requires 1 unit of uranium, which will prevent its use in large quantities at the beginning of the game.

Update: 14 Dec, 2018 @ 12:01pm

[Auto-generated text]: Update on 12/14/2018 11:01:26 PM.

Reduced bonuses from the rate of remelting of scrap metal and the creation of components. Now they are not created in 3, but 2 times faster (x3> x2)

Update: 18 Oct, 2018 @ 6:01am

[Auto-generated text]: Update on 10/18/2018 4:01:50 PM.

Update: 18 Oct, 2018 @ 5:54am

[Auto-generated text]: Update on 10/18/2018 3:54:14 PM.