RimWorld

RimWorld

[Abandoned] Science Never Stops
Showing 1-10 of 10 entries
Update: 1 Mar, 2020 @ 1:36am

[Auto-generated text]: Update on 3/1/2020 4:36:36 AM.

Update: 20 Oct, 2018 @ 6:24pm

mv2.3.0 v1.0 Release Update

adjusted research positions in tech tree
reduced constructor electrical usage
added constructor recipes

Update on 10/20/2018 9:24:47 PM.

Update: 12 Sep, 2018 @ 10:36pm

mv2.2.1 Bug Fix

Unobtainium weapons and clothes no longer deteriorate
Fixed Unobtainium fiber apparel not giving proper stats

Update on 9/13/2018 1:36:08 AM.

Update: 10 Sep, 2018 @ 3:22pm

mv2.2.0 B19 Update

Translated to B19 compatible xml
removed smelting of weapons due to persistent error

Update on 9/10/2018 6:22:40 PM.

Update: 11 Dec, 2017 @ 11:36am

mv2.1.1 Tweaks

added more patterns to the atomic constructor
increased output of the atomic constuctor

Update on 12/11/2017 2:35:58 PM.

Update: 27 Nov, 2017 @ 3:47am

mv2.1.0 Beta18 Update

Updated XML to be compatible with B18
Changed some sounds
Reduced Rifle burst shot count by 1
Added ship sensor cluster as a prerequisite.

Update on 11/27/2017 6:47:33 AM.

Update: 27 Jun, 2017 @ 7:24pm

mv2.0.3 Update and Bug Fix

Added frag grenade
Modified grenade range values
Modified Atomic Constructor
Small description tweaks

Update on 6/27/2017 10:23:48 PM.

Update: 26 Jun, 2017 @ 7:34am

mv2.0.2 Bug fix

Fixed weapon and fuel cell weights (0.3,0.6,1.0,3.0)
Rebalanced research costs (400k -> 40~50k)
Reworded some descriptions

Update on 6/26/2017 10:34:33 AM.

Update: 26 Jun, 2017 @ 5:00am

mv2.0.1 Update, Balance, Bug fix

Fixed the Unobtainer not rotating
Rebalanced value and quantity of Unobtainium
Rebalanced HP offset given by Unobtainium
Added correct market values for unobtainium weapons
Added a recipe to recover unobtainium from fiber
Added another "Beyond Our Understanding" unlock

Update on 6/26/2017 8:00:38 AM.

Update: 23 Jun, 2017 @ 6:54pm

mv2.0.0 Initial upload

Made a mod `\_(o.o')_/`