Garry's Mod

Garry's Mod

Tda Luka Megurine (Lumiere Etoile) Playermodel & NPC
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Update: 10 Dec, 2018 @ 5:18pm

- Revised hitboxes.
- Merged NPC mdl files together.
- Addeds support for Dewobedil's Custom Taunt addon.

Update: 23 Jan, 2018 @ 4:11am

- Minor adjust physics constraint value
- Changed face texture to nocull
- Slight edit reference mesh
- Minor change c_arms weightpaint

- 3/04/2018: Updated thumbnail.

Update: 7 Nov, 2017 @ 10:38pm

- Fixed a huge skeleton bug from last update caused by increasing model height.

Update: 7 Nov, 2017 @ 9:25pm

- Added procedural bones for c_arms
- Changed jigglebones coding.

Update: 7 Nov, 2017 @ 8:53pm

- Increased height of playermodel to more accurately match other Luka PM's height
- Changed eye_glint texture to "nolit"
- Last 4 flexes which included individual eye movement has been removed, since for some reason Crowbar kept having errors with these flexes. (Despite working before, wtf!?)

Update: 9 Aug, 2017 @ 6:11am

Reallocated model's addon folder.

Update: 1 Aug, 2017 @ 4:42pm

Fixed teeth issue.

Update: 1 Aug, 2017 @ 4:08pm

- Fixed NPC spawn icon.
- Improved c_arms

Update: 14 Jul, 2017 @ 7:57pm

Changed ikautoplaylock from 0.5 to 0.1, this should fix third person weapon problems.

Update: 14 Jul, 2017 @ 7:00pm

Changed ikautoplaylock value for hands from 2 to 0.5.