Team Fortress 2

Team Fortress 2

Humidity
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Update: 7 Jan, 2018 @ 11:16am

Humidity rc5

Visual changes:
-vegetation has been redone with mercenary park assets
-grass has a color more consistent with foliage
-vegetation has been added to cave
-skybox texture has changed
-rotating clouds have been added into the skybox
-3D skybox has been updated
-coastal water has been updated
-various areas have received further detailing
-further optimized the map

Gameplay Changes:
-red team has a shorter respawn time
-slowdown zone in cave has changed to a turntable
-users can now walk underneath the radio tower on fourth point
-flank building on fourth point has had sightlines reduced

Update: 9 Oct, 2017 @ 9:41pm

Huge changes to humidity!

Visual changes:
-updated lighting from sunset to day
-updated the 3D skybox
-fixed lighting issues
-updated materials
-further optimized the map

Gameplay changes:
-setup time has been increased from 70 seconds to 80 seconds
-blue team now moves spawns after capturing third
-red team now moves back spawns shortly after second is captured
-Timings have been altered
-slowdown zone has been added from first to second point
-rollback and slowdown zones have been added from second to third point
-blue’s advanced spawn has a new exit

First Point:
-opened the cave to create less of a divide between the cart path and the flank
-moved the point further back making it easier for red to defend
-added a new flank route connecting to B
-added new health and ammo packs
-catwalk has been expanded from 128hu to 192hu

Second Point:
-flank is now closed until first is opened
-flank is now simplified
-added high ground for blue team

Third Point:
-vents are gone! New flank route on the left side
-got rid of the wood shack, area between buildings is much more open
-redid the right flank
-stairs on ride side of point have been changed to jumping crates

Fourth Point:
-added connecting door between the large white building and the wood electric building
-added health and ammo by the radio tower
-water no longer kills you!
-clipping around the water has been updated, as well as a clear boundary

Fifth Point:
- a new fifth point! Enjoy!

Update: 20 Jul, 2017 @ 10:07pm

pl_humidity_rc3

-fixed some visible brushes using the nodraw texture
-removed the dropdown and bottom area on red's last
-added a door connecting the cart path and the stairs on red's last
-fixed a bug where red team would not teleport when fourth point is captured
-lowered the brush count
-further optimized the map

Update: 9 Jul, 2017 @ 2:48pm

pl_humidity_rc2

-added detail to Red's Final Spawn, and Blu's Second Spawn
-updated materials
-further optimized the map

Update: 8 Jul, 2017 @ 11:02pm