Team Fortress 2

Team Fortress 2

Riverside
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Update: 31 Jul, 2017 @ 6:16pm

Fixed spawn time issue.

Update: 31 Jul, 2017 @ 3:15pm

Changed the texture on the chicken wire to make it more visible

Moved the dropdown in the building leading from second to mid back

Second's capzone height was decreased so it cannot be contested on the cover

Clipping fixes

Mid's spawnrooms have had their door sizes increased

The lower area building leading to mid has had another ramp added to it

Moved the last point on each side forward another 64hu to give attackers a little more chance to cap

Spawntimes adjusted again

Some patches for health and ammo weren't showing, it has been fixed

More detail

Update: 25 Jul, 2017 @ 4:51pm

Changelog:

Fixed some clipping issues

Made second a bit larger

On second, the building overlooking second (the one with the pile of wood) was reduced in height to remove fall damage

Removed a medium and small healthpack from second

Changed respawn times again

Moved some health and ammo around in places so they are seen by both teams when attacking or defending

The railings were all made nonsolid

The fences near mid had chicken wire placed behind them to signal that you can't shoot through them

Detail changes

Distance between second and last increased by 192HU

Distance between spawn and last was increased to give attackers more of a chance

Update: 10 Jul, 2017 @ 10:30am

Fixed some lighting issues.

Update: 10 Jul, 2017 @ 6:29am