Prison Architect

Prison Architect

Chinook
Showing 11-20 of 33 entries
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Update: 3 Jan, 2018 @ 11:19am

Mod updated:

Prisoner of War - New Regular Edition
If you want to use this mod together with the PoW mod: place Advanced Roads on top of your mods list in the menu, then go to Options, click on Open Save folder and quit the game. Navigate to the 'mods/813314021/data' folder, rename sprites.png to sprites-old.png and sprites---pow.png to sprites.png Start your game again and the trucks will be changed to military style.

I have also made an Opel Blitz Prisoner Bus, since that was still a default bus in the PoW mod.

Update: 23 Aug, 2017 @ 4:32pm

fixed typo in grants.

Update: 15 Aug, 2017 @ 5:48am

- updated the tileset for compatibility with the new Cemetery mod, so the order of the mods doesn't affect the floors.
- added new materials to Exports Helipad so they are found and exported: GraveCoffin (produced by Cemetery mod) and GardenCucumber, GardenRose, GardenLily, GardenTomato (these objects are produced by the Garden in my Recycling mod).

Update: 11 Aug, 2017 @ 4:49am

-Added 64bit support, sprites should display correctly now when running PrisonArchitect64.exe
-Changed 'MANUAL' delivery button at the Delivery Terminal to 'MANUAL+TRUCKS' and 'MANUAL-TRUCKS'.
-Fixed CallChinooks button at the Delivery Terminal.

Update: 8 Aug, 2017 @ 2:49am

added c.u.r.b. as materials

Update: 3 Aug, 2017 @ 2:06pm

added ClearRouting routines for emergency callouts exiting a chinook.

Update: 1 Aug, 2017 @ 11:33am

Update: 1 Aug, 2017 @ 4:49am

fixed missing tooltips on some buttons

Update: 30 Jul, 2017 @ 3:32am

Update: 29 Jul, 2017 @ 11:21am

....and fixed mailsatchel not going from delivery terminal to helipad :p